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| | |-+  Frungy minigame inside Ur-Quan Masters is waiting to be made
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Author Topic: Frungy minigame inside Ur-Quan Masters is waiting to be made  (Read 11893 times)
Halleck
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Re: Frungy minigame inside Ur-Quan Masters is waiting to be made
« Reply #15 on: January 17, 2006, 03:21:43 am »

Of course, figuring out a good balance of players would be just as challenging as figuring out what all those statistics even mean in the first place. Grin
Don't forget- during fifth quarter wikpik rounds, you should pick the players with the highest loop average to counter your opponent's possible advantage from having a higher unabridged Greater Wiffiles count.  Grin
« Last Edit: January 17, 2006, 03:24:03 am by Halleck » Logged


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Re: Frungy minigame inside Ur-Quan Masters is waiting to be made
« Reply #16 on: January 17, 2006, 03:29:41 am »

If the game were mostly text-based (as it sounds like it is)...I might could hack out something playable in Visual Basic.

A coherent outline of gameplay would be required though.  Grin
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Death 999
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Re: Frungy minigame inside Ur-Quan Masters is waiting to be made
« Reply #17 on: January 17, 2006, 04:31:58 pm »

It's going to be more challenging than that, since you need the ability to generate random play flows dynamically!

I was thinking that the meta-playflow would be maintained: you get to draft one player from each other team in the league, but each team gets to 'protect' two of their players. By seeing what they protect, you get your first hint at what attributes might be important for each position.

This of course requires that the computer be able to figure out, given the random game rules, what attributes are most important for each position!!!!!!

It would be hard to do in the way I envision, at least...

::sigh::

Maybe a starting mockup with the same underlying rules, just flipping around the attributes, can be made. And skip having the draft selection...
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Re: Frungy minigame inside Ur-Quan Masters is waiting to be made
« Reply #18 on: January 17, 2006, 04:54:25 pm »

I'm not exactly the best programmer, either.  It took me days to generate a dice-roller for my pen and paper RPG.  (To my credit, the game uses a severely wonky mechanic that is difficult to program.  Basically, you roll X dice and add doubles (or triples, and so forth).

Either way, it's the kind of game you should have a complete outline for before starting, stuff like list of all stats, how the game turn progresses, vague estimations of likelihood of various random effects, stuff like that.

As it stands, I have a vague idea of how the game works, but nothing concrete enough to actually give it a shot.
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Re: Frungy minigame inside Ur-Quan Masters is waiting to be made
« Reply #19 on: January 22, 2006, 06:31:26 pm »

how can ı plat this game?
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Re: Frungy minigame inside Ur-Quan Masters is waiting to be made
« Reply #20 on: January 23, 2006, 06:16:42 pm »

Frungy should be played the same way you play Calvinball.

...make it up as you go along Smiley
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Re: Frungy minigame inside Ur-Quan Masters is waiting to be made
« Reply #21 on: September 12, 2006, 05:44:04 am »

Old topic; but yeah I always wondered wtf Frungy was....  I bet it's something like tic tac toe :p
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Re: Frungy minigame inside Ur-Quan Masters is waiting to be made
« Reply #22 on: September 12, 2006, 10:08:54 am »

Calvinball. Definitely.
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Re: Frungy minigame inside Ur-Quan Masters is waiting to be made
« Reply #23 on: September 12, 2006, 12:14:19 pm »

Love the Calvinball reference.

Well, from the descriptions that the blue guy gave us, (Sport Of kings etc..) I've gotta say that it's pretty much identical to Australian Rules Footy =p
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Re: Frungy minigame inside Ur-Quan Masters is waiting to be made
« Reply #24 on: September 12, 2006, 11:46:04 pm »

I like the idea of a game that you can't figure out. Kinda like 'fizbin' from Star Trek. The question is, where do you put the 'interface' for tracking your team? Back at the starbase somewhere? (After all, they need a repliable 'address' to send the updates to. You can't expect them to track you down in hyperspace to deliver reports. Smiley )
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Re: Frungy minigame inside Ur-Quan Masters is waiting to be made
« Reply #25 on: September 13, 2006, 08:47:35 am »

Maybe you could just take a month off your important mission to coach a Frungy team? After all, we don't know how long a season is.

"Captain, the Kohr-Ah have won the Doctrinal conflict! Their death march has begun and our allies are being wiped out! We must do something!"

"Yeah yeah, sure, right after Frungy season ends, OK? My team is winning."
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Re: Frungy minigame inside Ur-Quan Masters is waiting to be made
« Reply #26 on: September 13, 2006, 04:16:31 pm »

Implement it all in the planet lander window. Then it won't take any time at all.
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Re: Frungy minigame inside Ur-Quan Masters is waiting to be made
« Reply #27 on: October 02, 2006, 07:06:09 am »

well first of if you were to make Frungy aka their version of football it would have to be violent like football and played like soccer, more on this is that they are frog or maybe toads which means hopping must be involed and the blue female one was the only into it so her race is the players and who give a fot whos fot or pik of foq the one in the back never had a say in this.

oh yeah it would take the fun out of the not knowing what frungy is to i love coming up with many thing it can be there is a socer

but what do i care of small they were to late join in the alliance of free stars and we shofixti payed for with the lifes of bilions good Ur Quan kill though lol.
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Re: Frungy minigame inside Ur-Quan Masters is waiting to be made
« Reply #28 on: October 02, 2006, 08:04:27 am »

the one in the back is the fot.
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Re: Frungy minigame inside Ur-Quan Masters is waiting to be made
« Reply #29 on: October 03, 2006, 02:31:06 am »

Of course, figuring out a good balance of players would be just as challenging as figuring out what all those statistics even mean in the first place. Grin
Don't forget- during fifth quarter wikpik rounds, you should pick the players with the highest loop average to counter your opponent's possible advantage from having a higher unabridged Greater Wiffiles count.  Grin
The way you put it, Frungy seems like Mornington Crestcent. Tongue

Of course, only a COMPLETE noob would leave the rear wiffle gate unguarded while doing a Half-loop abridged manuver, the other team would get a free edge if they made it to the goal line! Unless you're using the famous TikTak's Gambit... Grin
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