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News: Paul & Fred have reached a settlement with Stardock!

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Author Topic: OT: Space Ranges 2  (Read 9318 times)
Typhoon
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Re: OT: Space Ranges 2
« Reply #30 on: May 15, 2006, 06:33:29 pm »

So, this game is like both Escape Velocity and Star Control 2? I've definitely got to buy it.

About Starforce: Never heard about it before, but it's now #1 in my list of things to remove from my computer. (Well, it was till I removed it Wink). I've found this page: http://www.glop.org/starforce/remove.php, with information about it; it's not a very good site but the "unofficial removal method" works (at least for me).
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guesst
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Re: OT: Space Ranges 2
« Reply #31 on: May 20, 2006, 06:51:28 am »

Best PC game I own. The universe is fully dynamic and changes with or without player interactions. It's this that makes SR2 so enjoyable. You see so much everytime you play. So many little touches that you could never get bored. I used to say if I could  only have 1 game it would be Civ2 but I would now choose Sr2 over that game now.

Be wary, folks. This guy so sounds like a shill, a dude who's job it is to promote stuff online in message boards. The game may be good, but the all out orgasmic endorsement has me worried here. Maybe he found this post thorugh Google, don't know. Still, sounds too nicey nice.
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A new game and it's code each week. Please visit Cymon's Games
Megagun
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Re: OT: Space Ranges 2
« Reply #32 on: May 20, 2006, 10:52:34 am »

...but he's right, Guesst... Tongue

Now if only the english in the game was any better... :/
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RTyp06
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Re: OT: Space Ranges 2
« Reply #33 on: May 26, 2006, 01:54:32 am »

I DL'd the 1 gig demo of SR2...I'm not buying this game..

The RTS is like a sucky version of command n conquer.. mind numbingly boring. Granted it's only a simple demo mission but it took far too long as my bots pounded the enemy base. That and the unit design (robots) seemed for asthetic appeal rather than any real tactical advantages.

The tactctical top down space flight is turn based! Even the fighting.

Nothing in space is scaled to any realistic proportions.

Everything in the game seems cobbled together, as if each portion was made by a different design team. Things don't seem to fit togther very seemlessly. 

The races are mildly interesting but the  background stoies for them are long winded and bland. All the technical stats and ship upgrades seem redundant and too databasish for my taste.. Should I buy scanner 1,2,3,4,5 or 6? They're all pretty much the same, have a slightly higher cost and range.

Over all, not very immersive.. The only good thing I can say about space rangers 2 is the detailed graphics.
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jamestr234
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Re: Space Rangers 2
« Reply #34 on: June 15, 2006, 01:47:13 am »

netjak has a glowing review

http://www.netjak.com/review.php/1021
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