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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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Author Topic: How to fight?  (Read 6537 times)
Deus Siddis
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Re: How to fight?
« Reply #15 on: January 31, 2006, 10:19:11 pm »

"The slylandro are INSANE."

Not really, if I recall correctly they're just bad programmers and the one you talk to is maybe a pervert.


"It's only by abusing the AI that you can survive fights with them at all."

What? Do you mean the destruct code? Because when I played through UQM, I made a major part of my resources from killing 500 credit probes.
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thaimodz
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Re: How to fight?
« Reply #16 on: February 01, 2006, 12:29:44 pm »

Such Cowardice. Tongue
If your not coward then you should use Shofixti's Glory Device  Grin

How can I know 'where is Ilwrath' anyway? I usually outrun them (or use Quasi Portal).

Earthling Cruisers are great! I busted many Probes with them.
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Halleck
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Re: How to fight?
« Reply #17 on: February 01, 2006, 12:44:44 pm »

You can train yourself to know exactly where cloaked ilwrath are. This is because of how the game centers the view.

What happens is that the game draws an imiaginary line between your ship and the enemy. The game then centers the camera at the midpoint of this imaginary line. That means that wherever your ship is, the enemy will be at the exact opposite position on the screen.

Also, notice that cloaked ilwrath can blot out stars.
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Death 999
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Re: How to fight?
« Reply #18 on: February 01, 2006, 09:37:02 pm »

When I played through UQM, I made a major part of my resources from killing 500 credit probes.

Yeah, and you either had a superduper battleship or you abused the AI. Like, it doesn't use lightning to shoot down nukes, it doesn't properly dodge BUTT missiles, it is confused into paralysis by a marine, etc.
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Deus Siddis
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Re: How to fight?
« Reply #19 on: February 01, 2006, 10:01:06 pm »

I have abused nothing. It is a probe, it is not meant for combat (it doesn't even have the missiles that it was supposed to.) I am a human- a species of lifeform well evolved for warfare. You shouldn't expect a circuit board to go up against something like that and win. Cool
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Death 999
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Re: How to fight?
« Reply #20 on: February 01, 2006, 11:14:49 pm »

The mere fact that you've overrationalized your abuse of the AI doesn't mean it isn't AI abuse.
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Deus Siddis
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Re: How to fight?
« Reply #21 on: February 01, 2006, 11:40:33 pm »

So what? Probes don't pull your arms out of their sockets when they lose. Wink

File a complaint.
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Captain_Smith
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Re: How to fight?
« Reply #22 on: February 02, 2006, 04:12:52 am »

There are many good threads on this board about how to do different fights.  In fact, that's where the highlight of the game is (even past the RPG element, that's the best part that's left).

When you practice be sure to practice on "Awesome" though - that's where the CPU generally is when you are in the RPG part of the game.
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Michael Martin
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Re: How to fight?
« Reply #23 on: February 07, 2006, 08:19:22 pm »

Th worst AI stupidity I've seen is an  "Awesome" Cyborg Chenjesu vs a Chmmr, sending DOGI after DOGI, only to have them killed by the zapsats.  The Chenjesu has a really difficult task here, but doggies are not its best chance to win.  It will also send them after a totally-drained Utwig.  Duh...

In a full Melee, this isn't necessarily stupid; it means they're pre-deployed for the next fight.

"Awesome" really means more "properly leads shots at where you're going to be when you match course; also, uses the special ability."

Also, since nobody's said this directly; practice learning to fight with the keyboard.  Gamepads are much harder to deal with, so you'll want to get the basics down first.
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Clay
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Re: How to fight?
« Reply #24 on: February 09, 2006, 03:27:22 am »

However, nothing quite compares with the all-out mayhem piloting a Pkunk with an analog stick...
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Michael Martin
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Re: How to fight?
« Reply #25 on: February 09, 2006, 04:37:15 am »


- ^
o_O
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