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Topic: Your favorite race? (Read 20405 times)
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Tohoya
Zebranky food
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Posts: 12
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It's a tough call for me. I love the Yehat (SCOTS RULE!), the Pkunk, and the Fot Quot Pik (FRUNGY!) about equally.
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NamelessPlayer
*Many bubbles*
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Posts: 104
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Decisions, decisions...
Well, it's kind of hard to top the charm of one race that has a member who raves on about mansions surrounded by trees that carry baskets of stones of just the right shape, size, and color to throw at monsters...Those Frungy nuts sure do come in close, though.
I also wonder if anyone who suggests a certain blue-skinned race dressed in skimpy outfits complete with knives will be immediately labeled rabid sex whores...
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Draxas
Enlightened
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Has to be the Spathi. Between Fwiffo, the Safe Ones, and the rest of the spacefaring members of the species, they have more priceless dialogue per capita than any other sentient in this quadrant.
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The_Fot
Zebranky food
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Yeah! The tonguing is the best part!
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Kohr-Ah. Because they have some great lines:
"You have attacked us before, and we survived! You cannot defeat us. Submit!" We did. You did. Yes we can. No.
"Is there anything we can do to make you stop the killing?" If you eliminate all non-Ur-Quan sentient races, including yourselves then we will stop. We have made this offer before. No one accepts.
Their ships are pretty good too.
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Clay
*Many bubbles*
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Posts: 169
What can we do for you...today?
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Even though I can't stand piloting the Eluder, it just doesn't get much better than Fwiffo and the rest of those crazy Spathi.
I love playing as the Zot Fot though, and their humor comes in as a close second...so maybe...
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bpoint
Zebranky food
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The Yehat are my favorite. They have cool ships, and their theme music (the PC .mod -- not sure about the 3DO version) invokes a lot of feeling. I always get goose-bumps when I listen to it.
Something about the Yehat just makes them seem very powerful... almost as if they're modelled after a real alien race, not just a game character. Hard to describe, I guess...
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Simon K
Frungy champion
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Ooh, tough call. I like all of them, but if I had to pick a favourite it would probably either be the Arilou La'leelay or the Melnorme. I'm also very fond of the Yehat and the Mycon -- and few alien villain races in any similar science fiction universe are so understandable and fleshed-out as the two races of the Ur-Quan species.
I like the Arilou because they raise many questions -- including quite a lot they don't answer. I can't help but think about why they're so interested in humans (I'm not so fond of the SC3 explanation -- mostly because I'm not so fond of SC3 at all -- and besides, Ford and Reiche weren't involved in it, so I've decided it "didn't take place" ;-) ). Even though they're enigmatic, endlessly wise, ancient and possess unimaginably advanced technology, they aren't above playing tricks on other species. In this aspect, they remind me of Gandalf from Tolkien's universe (incidentally, my favourite character there): An unimaginably powerful, ancient wizard with godlike knowledge, who nevertheless likes playing tricks on hobbits and hanging out on hills blowing smoke-rings.
The Melnorme's literally knowledge-based economy fascinates me, as does the strange focus their species seems to have on colours. They all have colour names, they use a colour-changing weapon, and of course the 12 million credit question. But there's also their past. Reiche has confirmed that they're indeed the (descendants of?) the Mael-Num, an old Sentient Milieu race that evaded both the Ur-Quan, and by asking the Words, indirectly started the first Doctrinal War. Was that a planned outcome, or coincidence? How could the Mael-Num, even briefly, calm the vicious invaders, just with words? And what have they been up to all these years? Are they interdimensional, like the Arilou and Orz, since they seem to be able to see Verezy ships that are invisible to humans (even humans in Precursor ships that probably have Precursor sensor equipment)?
The Yehat I like because of their honour culture and because they seem, like another poster mentioned, like a quite believable alien spacefaring species. Even though I'm not sure how bird-like Pkunk can be a genetic offshoot from the pterodactyl-like Yehat. I suppose they might have evolved on the same planet, without necessarily being closely genetically related. But I very much like the story about the Yehat uplifting of the Shofixti -- although the Yehat are warriors and predators, they are also "loving parents". Although it's fanfic and as such not canon, "Honour" (http://starcontrol.classicgaming.gamespy.com/scwc/fanfic/honour.htm) gave me a good view of a possible Yehat culture. You can just feel their shame and how they are a torn people over their Queen's ignoble decision, and the demise of their proud, beloved "Children".
As for the Mycon, it is the sheer alien-ness of them that really gets my imagination going. They're an engineered species, yes -- but who made them? For what? Why are they turning habitable worlds into destroyed Hells, if they're a terraforming construction? To what degree do they themselves know that they're an artificial construction? And the whole aspect of being possessed by long-dead fellow Mycon is as creepy as it is interesting.
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Any technology distinguishable from magic is insufficiently advanced.
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Arne
Enlightened
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Yak!
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I have to agree with the one I can't name.
The blue battery guy. ZFP are three species no? ...so I pick one here. I don't care much for the plant or eye.
Syreen of course, I can't help myself.
The Spathi are also a given.
How about the one you like the least (even if you do like them a bit)?
The Druuge... ukk. 'Nice' evil character but the art just makes me uneasy.
Thraddash are not a favourite either, they seem a bit too cliché.
Utwig, too whiny, and that bag over their head reminds me of how bad artists hide the faces they can't draw... plus I dislike purple. They're too far away too, so it can be annoying to make the trip (without hyperspace).
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Nathanael
Guest
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Well im a fan for honorable races. So im split betteen either the shofixty or the spathi. The shofixty for obvious reasons. But the spathi cause thier complete cowards yet they will pick up a gun and die to protect thier race if needed. If ure wonderin what im talkin about look up "The Black Spathi Sqaudron" on google. (yes i know "The Black Spathi Squadron is fan made story but i think its a good enough one to be considered official.")
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Terrell
Frungy champion
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Posts: 75
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Favorites:
The Syreen- For obvious reasons.
The Yehat- I like their theme music, their accents, and their recount of the end of the war.
The Thraddash- I like their theme music and their Reeunk Afterburners.
Utwig - My love of their ships overcomes my hate for their voices.
Most Disliked:
Vux - Like they have any business calling anyone ugly
Druuge - Never really liked them, maybe it's their S&M themed ship controls (when you talk to them) or maybe because I find their ships useless.
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Simon K
Frungy champion
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For least favourite, I'd say either VUX or Syreen.
We don't really get much of an insight into either culture, in my opinion. They're just not very well-developed, compared to some of the other SC races. The exception is the Supox, probably the race we get to know the least, but the premise of the Supox (sapient plants) makes them interesting nonetheless.
The VUX -- all we really get to know about them is that they don't like humans, they consider us ugly (which makes sense, by the way -- if you're a grotesque one-eyed squid monster, odds are you'd probably find other grotesque one-eyed squid monsters attractive, and not bald, bipedal savannah apes). They consider it a perversion to like humans, and they took Rand's Insult as an excuse to declare war on humans, because they're a bunch of bigots. That's about all we get to know about them.
The Syreen -- I liked the "space gypsy" aspect of them in the first game, but that hasn't really influenced them much, I think. It does make Talana's reluctance to join the cause seem sensible: They finally have a home now. I don't agree with the premise that a matriarchal culture would necessarily lead to a peaceful history -- and all we really get to know about them is that they have a matriarchal culture, their early agrarians outcompeted hunters (which, incidentally, is also what happened for humans), their home was destroyed by the Mycon, and their history prior to the war was mostly peaceful. And, not that it has anything to do with the Syreen themselves, it was sort of disappointing that Hayes doesn't say anything about their return when you get them into the new alliance.
I hate the Druuge, and have been known to wait until the Kohr-Ah killing frenzy begins before finishing the game, so the Kohr-Ah will get to the Druuge first. But the fact that I dislike them so much means they're a success -- a bunch of murderous, greedy slave traders that use people for fuel are not really a race you're supposed to like. The aspect of having an entire society be one gigantic corporation which owns *everything* is as fascinating as it is evil. So the Druuge don't make my "dislike" list.
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