The Ur-Quan Masters Home Page Welcome, Guest. Please login or register.
Did you miss your activation email?
September 29, 2020, 10:32:57 pm
Home Help Search Login Register
News: Paul & Fred have reached a settlement with Stardock!

+  The Ur-Quan Masters Discussion Forum
|-+  The Ur-Quan Masters Re-Release
| |-+  General UQM Discussion (Moderator: Death 999)
| | |-+  Landers and Minerals
« previous next »
Pages: [1] Print
Author Topic: Landers and Minerals  (Read 2713 times)
Firefox444
Zebranky food
*
Offline Offline

Posts: 2



View Profile
Landers and Minerals
« on: December 17, 2002, 09:02:39 pm »

I had a quick question regarding landers and minerals. I notice that in this version, shooting mineral deposits with your lander gun destroys them (although alien lifeform data is immune). I don't remember this being in the original PC version, but I could be wrong. Can someone clear this up for me? Thanks.
Logged

Classic StarControl Cartoon:
http://angryflower.com/loving.gif
PsiPhi
Frungy champion
**
Offline Offline

Gender: Male
Posts: 73


To be idle is to be ideal


View Profile WWW
Re: Landers and Minerals
« Reply #1 on: December 17, 2002, 09:15:23 pm »

Absolutely.  This is EXACTLY how it was in the PC version.  You always had to be careful when hunting Bios not to shoot precious minerals.  Nothing was more annoying than accidentally shooting a radioactive or worse an exotic.

What's different is not being able to shoot through earthquakes.  I don't remember that from the PC version, but maybe that's something they still need to work on for the alpha.
« Last Edit: December 17, 2002, 09:17:51 pm by PsiPhi » Logged
ErekLich
*Many bubbles*
***
Offline Offline

Gender: Male
Posts: 247


One Ring to rule them all, eh you know the rest.


View Profile
Re: Landers and Minerals
« Reply #2 on: December 17, 2002, 09:15:45 pm »

Nope, it did that in PC as well.
Logged

Oh God, please don't let me die today!  Tomorrow would be SO much better!
Azarule
*Many bubbles*
***
Offline Offline

Gender: Male
Posts: 114


Andale, Andale, arriba !


View Profile
Re: Landers and Minerals
« Reply #3 on: December 18, 2002, 12:46:55 pm »

I can remember shooting some really valuable minerals and HATING myself for it.  Anything really big, like killing the last Shofixti, you can restart over - but this is big enough to upset while not being big enough to fix.  Always irked me  :-/
Logged

If these visions have offended, thing but this and all is mended : You have but slumbered here while these visions did appear.  And this weak and idling theme, no more yielding than a dream.
Kohr-Ah_Primat
*Smell* controller
****
Offline Offline

Gender: Female
Posts: 495


Lady Marauder


View Profile
Re: Landers and Minerals
« Reply #4 on: April 06, 2003, 07:29:57 am »

What also always annoyed me was accidentally picking up a huge mineral deposit (especially radioactives on Rainbow Worlds) when my lander capacity was filled up completely.

What I'd have liked is some way to leave a smaller mineral deposit behind container the remainder of what you didn't pick up. That or even a manual toggle that allows your lander to ignore minerals if you ran over a deposit that contained more minerals than your capacity.
Logged

We are the Ur-Quan Kohr-Ah.
Our nature, the fulfillment of our fate requires your destruction.
You are filth. It is now your time to be cleansed.
Parker
*Many bubbles*
***
Offline Offline

Posts: 122



View Profile
Re: Landers and Minerals
« Reply #5 on: April 06, 2003, 10:24:28 pm »

You know what is annoying,  Kohr-Ah_Primat?  An individual who does nothing but bump 5-month-old threads, effectively turning the forum upside down.  Please stop replying to old threads, and find some newer ones to discuss the game with.
Logged
Matticus
*Many bubbles*
***
Offline Offline

Gender: Male
Posts: 155



View Profile
Re: Landers and Minerals
« Reply #6 on: April 06, 2003, 11:13:00 pm »

Calm down, Parker, this isn't the apocalypse. =)
« Last Edit: April 06, 2003, 11:17:51 pm by Matticus » Logged

philosophy is the talk on a cereal box
religion is a smile on a dog
Shiver
Guest


Email
Re: Landers and Minerals
« Reply #7 on: April 06, 2003, 11:55:40 pm »

Yeah, really. Bumping old threads is hardly even a bad thing. The only person who was ever truely aggravating on this board was that prick NEMT. Speaking of which, did he get banned or something? I'm certainly not complaining, but it does seem a little odd that he disappeared suddenly.
Logged
Lukipela
Enlightened
*****
Offline Offline

Gender: Male
Posts: 3619


The Ancient One


View Profile
Re: Landers and Minerals
« Reply #8 on: April 07, 2003, 01:34:24 am »

Yeah, I miss NEMT. He even registered at sopme stage. maybe we just borde him? also, I like seeing the old threads again. It does speak for adding more subforums that a few bumbs can upset everything, but seeing as someone can think of replys to them, they can't really be considered dead, and therefore it's a good thing that they resurface.
Logged

What's up doc?
RockasaurusRex2000
*Many bubbles*
***
Offline Offline

Gender: Male
Posts: 156


Pheonix Mirror.


View Profile
Re: Landers and Minerals
« Reply #9 on: April 07, 2003, 01:50:40 am »

Quote
You know what is annoying,  Kohr-Ah_Primat?  An individual who does nothing but bump 5-month-old threads, effectively turning the forum upside down.  Please stop replying to old threads, and find some newer ones to discuss the game with.


not one with the ladies, eh Parker?  Wink
Logged

Spoon!
Pages: [1] Print 
« previous next »
Jump to:  


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!