The Ur-Quan Masters Home Page Welcome, Guest. Please login or register.
Did you miss your activation email?
June 18, 2019, 03:00:51 pm
Home Help Search Login Register
News: Paul Reiche and Fred Ford want to continue the story they started when they created Star Control II — The Ur-Quan Masters. «Happy days and jubilation!» «But wait!» «There is something wrong here... something which makes my sheath retract and my talons ooze.» «Please, Captain, we need your help!»

+  The Ur-Quan Masters Discussion Forum
|-+  The Ur-Quan Masters Re-Release
| |-+  General UQM Discussion (Moderator: Death 999)
| | |-+  Preview of Ilwrath Music
« previous next »
Pages: [1] 2 Print
Author Topic: Preview of Ilwrath Music  (Read 10801 times)
Kopernicus
Zebranky food
*
Offline Offline

Posts: 6


9 days - the first time thru


View Profile
Preview of Ilwrath Music
« on: November 12, 2002, 09:14:04 am »

There's a preview of the Ilwrath music available at The Pages of Now and Forever (www.star-control.com).  It's in mp3 format and it just rocks.  I can't wait to get my hands on more of this stuff and listen to it all the time! (no doubt, when I play Civ3 and MOO3, I'll listen to starcontrol music Smiley ).
Logged

"Do not worry about your difficulties in mathematics, I can assure you that mine are still greater." - Albert Einstein
Parker
*Many bubbles*
***
Offline Offline

Posts: 122



View Profile
Re: Preview of Ilwrath Music
« Reply #1 on: November 12, 2002, 02:11:20 pm »

I just listened to it.  It's quite nice!
Logged
Quetzalcoatl
Guest


Email
Re: Preview of Ilwrath Music
« Reply #2 on: November 12, 2002, 05:23:03 pm »

I hate to be a nay sayer, especially to someone as hallowed as an Original SC2 Music Composer, but.. This is bad.  Not bad as in a bad song or anything, because it is actually pretty cool and groovy.  However it does not fit the Ilwrath at ALL.. Those happy synths and the loss of that lovely pounding effect to the bassline make this seem more like a ZoqFot theme than an Ilwrath.  At least, that's my opinion.  

I just hope we can elect to use the original soundtrack in UQM?  Even better:  Can we pick-and-choose songs to use the original, and others to use the remix?

 
Logged
norg
Zebranky food
*
Offline Offline

Gender: Male
Posts: 44


WE COME IN PEACE


View Profile
Re: Preview of Ilwrath Music
« Reply #3 on: November 12, 2002, 05:36:14 pm »

you raise a very interesting point, quetzalcoatl:

how does one try to top on music that has taken on a personality of its own?

when the remix project started up, the idea was to take the original music from the game, modernize and remix, and bring something different to the end result for the 10th anniversary.

i think of the guys in the group, i'm the fanatic as far as trying to keep things as close to the originals as possible.  this isn't necessarily the best perspective to take, but it's the one i'm stuck with. (:

the characters in the original game were lovable, adorable, could be related to, etc.  they had good content, story, background, converstations, and the like.  the music that went with the characters had equally as much, if not more, personality.

the challenge for all of us has been to try and take those original themes and do something a litte different with them.  the original ilwrath theme was raw, almost industrial, and relatively hard.  i loved those qualities of the original.

(interesting point to note: the new popular style of music at the time picking up mainstream momentum, which eventually died later, was that of industrial.  where is Ministry now?  they were sure all over the place back then tho ...)

when i heard a copy of the remix, i was able to instantly envision the ilwrath fitting into the context of the music.  for some reason, it seems to have clicked.

some of the remixes are going to strike nerves with people in good ways, some in bad.   i've heard rumors that the possibility of using the old and/or new music will be available in the game.

i almost hate to say it, but for the most part, the remixed music isn't going to be exactly like the originals.  i can think of a couple that are dramtically different off the top of my head.  the tools of today are vastly superior to the four-channel mod-makers of 1992.  please bear in mind that we are remixing, not just cleaning up.  it's an exciting project, and hopefully the end result will bring out good tracks that touch on the magic of the original game.

it's still tough to compete with nostalgia i hear you loud and clear. (:
Logged

-= george =-
Azarule
*Many bubbles*
***
Offline Offline

Gender: Male
Posts: 114


Andale, Andale, arriba !


View Profile
Re: Preview of Ilwrath Music
« Reply #4 on: November 13, 2002, 05:38:21 am »

I enjoyed the Ilwrath track, and I see where you  might decide it's too happy to represent the Ilwrath.  But on the other hand, there is a deep beat beneath it that does pretty well for them.  I'm gonna have to abstain from the vote on this one.  But not from the conversation on it, of course :-)
Logged

If these visions have offended, thing but this and all is mended : You have but slumbered here while these visions did appear.  And this weak and idling theme, no more yielding than a dream.
Francisco
Guest


Email
Re: Preview of Ilwrath Music
« Reply #5 on: November 13, 2002, 06:07:13 am »

I can't wait to listen to this while conversing with an Ilwrath somewhere in deep space  Grin

...
It was probably because I was 10 or 12 when I first got into SC2, but this game was so... atmospheric. The music and sounds, of course, played a pivotal role in this. The addition of echoes and reverbs here surely will heighten this sense.

I'm just wondering... how will this music be played? Will it be generated real time just like the MODs of old, or will they simply be played like MP3s or WAVs?

The reason I wonder is that... well, I don't know if anyone remembers this. As a conversation sequence ended, and the game was about to return to Navigation or Battle, the last instrument of the last note the MOD song would be played, and then fade out, the result of the nature of the MOD music. It was sort of a neat transition from the Conversation mode that I remember as distinctly SC2, if it was intended to be a transition at all. This "feature" would be lost if it was not a real time generated song. But alas, I am grateful that this amazing undertaking (the whole re-release shmeal)  is happening at all  Grin
Logged
Teetow
Zebranky food
*
Offline Offline

Gender: Male
Posts: 2


Noise! Noise! Noise!


View Profile
Re: Preview of Ilwrath Music
« Reply #6 on: November 13, 2002, 06:20:11 am »

As one who've done my share of remixes, I can tell you this about remixing:

It's not very easy =)

You tend to forget / ignore what you were trying to do in the first place. All you want to do is to fix this, make that sound cooler, add these tricks that you just learned, and use that sound you just found. Usually, a remixed song doesn't sound "real", because you're trying to change it into something it's not.

Of course, sometimes it really works out. All the revamps of classic Nintendo songs in Super Smash Bros. Melee for the Gamecube is a good example.

Personally I kinda liked the Ilwrath remix but it's not really what I had expected, and there's a risk it won't fit in the game. I'd like to hear another, less breakbeaty version just for comparison.
Logged

*clic* BZEEP! *clic* BZEE-EEP! *clic* BZZZZEEEEP!
mstr
Guest


Email
Re: Preview of Ilwrath Music
« Reply #7 on: November 13, 2002, 06:34:00 am »

Bassline in the remix is too weak. It's not scary as the original.  :-/
Logged
Kopernicus
Zebranky food
*
Offline Offline

Posts: 6


9 days - the first time thru


View Profile
Re: Preview of Ilwrath Music
« Reply #8 on: November 13, 2002, 08:53:06 am »

I agree that the original Ilwrath music was more sinister, but I think this music manages to capture that while also conveying the absurd religiosity of the Ilwrath (that everyone seems to be forgetting about).

Again, I'm VERY impressed with the remix.
Logged

"Do not worry about your difficulties in mathematics, I can assure you that mine are still greater." - Albert Einstein
Vee-R
*Many bubbles*
***
Offline Offline

Gender: Male
Posts: 176



View Profile
Re: Preview of Ilwrath Music
« Reply #9 on: November 13, 2002, 09:01:20 am »

Yep.  This is a good track, just - not for the Ilwrath...

I agree, you guys shouldn't have stuck with the original as closely as possible.  But IMO the best result is achieved through changing and modernizing the sound (and even the music itself) while keeping in touch with the original "feel"... and it's this latter part where the ilwrath remix kind of.. well, fails, IMO.

As I posted on the PoNF, I think the hip-hop beats (spider-rap?  Grin) and those "ethereal"-sounding synth pads are quite inappropriate for the Ilwrath... but that's just me.

And btw I believe SC2 was released a bit before industrial really started to get big, haha... but the good thing about it was that the music in the game had nothing to do with what was popular or mainstream at the time.  It had industrial (Chmmr), techno (Starbase.. kinda), metal (Druuge), stuff that sounded like Carribean music (Pkunk), ambient (Kohr-Ah), and a myriad of cool sounding tunes that can't even be grouped into some kind of popular genre.  I hope that the new remixed soundtrack doesn't fall into the trap of making it sound 'modern' and 'popular' - the first example that comes to mind is those hip-hop beats that have infested almost every genre of popular music in the decade since the release of SC2.  They CAN work in a SC2-ish context, but... not for the Ilwrath, alas.

Just my $0.02.
Logged

"Space cannot be measured. It cannot be angered, it cannot be placated. It cannot be summed up. Space is there.
"Space is not large and it is not small. It does not live and it does not die. It does not offer truth and neither does it lie.
"Space is a remorseless, senseless, impersonal fact."
Mika
Core Team
*Many bubbles*
*****
Offline Offline

Gender: Male
Posts: 121



View Profile WWW
Re: Preview of Ilwrath Music
« Reply #10 on: November 13, 2002, 09:04:59 am »

I like the remix too.. listened it many times again and again, etc Smiley We'll probably let the user to specify what music he wants track by track later on, to ensure best possible playing experience as music is very important part of that.
Logged
Riku
Zebranky food
*
Offline Offline

Posts: 6



View Profile
Re: Preview of Ilwrath Music
« Reply #11 on: November 13, 2002, 11:20:42 am »

It's nice to notice that the sneak peek of new music generate lots of discussion.  

The way of doing music have changed quite much in the last 10 years. 10 years ago it was possible to use only 4 channels - now it is possible to do what you want without thinking the limitations. That's why I, and other remixers, are not just cleaning the old tracks. The new remixes try to catch the old feeling *but* they are different from the original ones, some more, some less.  

New music is released as optional 'module'. You can download it as an extra if you want. That means that you can choose what you want to listen; listen your favourite original tracks, new remixes or even use your favourite artists music! So the choice is totally yours!

I am really happy to notice that you still love our old music! Hopefully we can make something different - like we did 10 years ago - this time also!  

And yes, we surprised you. We will do it again. Wait and see.

- Riku (Composer of Ilwrath remix)  Cool
Logged

mstr
Guest


Email
Re: Preview of Ilwrath Music
« Reply #12 on: November 13, 2002, 11:49:26 am »

Optional?

Do you mean as a separate download, or included in the release, and then player can choose from: old / 3do / new ?
Logged
norg
Zebranky food
*
Offline Offline

Gender: Male
Posts: 44


WE COME IN PEACE


View Profile
Re: Preview of Ilwrath Music
« Reply #13 on: November 13, 2002, 12:15:51 pm »

my understanding is that the remixes will be available as a seperate download package (because all those mp3s together will actually be fairly large) and there will be the option to choose which songs you want played.

there were very few songs modified for the 3DO but i would imagine that the few that were will be available as well (when the remix thing started, i got copies of the three-dee-oh tunes and was extremely impressed with the quality improvement of the few songs that were touched upon).

riku is absolutely correct.  ya'll're in for quite a few surprises. (:

in response to vilerancour, i was a freshman in high school when ministry's Psalm 69 was at the height of its popularity in 1991.  starcon2 was released a year later.  boam .  Cheesy
Logged

-= george =-
Mika
Core Team
*Many bubbles*
*****
Offline Offline

Gender: Male
Posts: 121



View Profile WWW
Re: Preview of Ilwrath Music
« Reply #14 on: November 13, 2002, 12:17:18 pm »

Quote
Optional?

Do you mean as a separate download, or included in the release, and then player can choose from: old / 3do / new ?


I think we'll decide that kind of stuff at later stage (after new resource system has been implemented).. inclusion with the release depends how big increase in size they would cause, and such, but too early to worry about them for now Smiley
Logged
Pages: [1] 2 Print 
« previous next »
Jump to:  


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!