The Ur-Quan Masters Home Page Welcome, Guest. Please login or register.
Did you miss your activation email?
October 14, 2024, 04:22:59 pm
Home Help Search Login Register
News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

+  The Ur-Quan Masters Discussion Forum
|-+  The Ur-Quan Masters Re-Release
| |-+  General UQM Discussion (Moderator: Death 999)
| | |-+  Are you going to make the graphic new?
« previous next »
Pages: 1 [2] Print
Author Topic: Are you going to make the graphic new?  (Read 6523 times)
Chrispy
Enlightened
*****
Offline Offline

Gender: Male
Posts: 917


Vlik Dweller


View Profile
Re: Are you going to make the graphic new?
« Reply #15 on: September 10, 2003, 04:13:16 am »

"One of the big things that makes david-goliath matchups (like, say, an Arilou vs. an Ur-Quan) possible in SC2 is that the little ships can take shelter between the rotation points of the bigger guys"

thats a bad thing.
Logged

guesst
Enlightened
*****
Offline Offline

Gender: Male
Posts: 692


Ancient Shofixti Warrior


View Profile WWW
Re: Are you going to make the graphic new?
« Reply #16 on: September 10, 2003, 04:45:44 am »

Quote
"One of the big things that makes david-goliath matchups (like, say, an Arilou vs. an Ur-Quan) possible in SC2 is that the little ships can take shelter between the rotation points of the bigger guys"

thats a bad thing.


That's an quriky thing. May be bad. May be good. I'm not really one to say one way or another. It just is. Take that away and some people will complain. Others will praise it.

Play TW if you wanna see what tighter rotations does to game play. Personally, I think it's a good thing to have more rotations. However, I also think hiding in the rotation angles is also a good thing. It changes up the stragety a bit. Less realistic, but a good chalange.

Hmm, I wonder what a post on PNF would reveal about this.

However, I doubt that any modern commercial release could survive now-adays without tighter turning ratios. The public just would not accept 16 rotation points.

Sorry to go off like this. This just seems to be my day for it.
Logged

A new game and it's code each week. Please visit Cymon's Games
Chrispy
Enlightened
*****
Offline Offline

Gender: Male
Posts: 917


Vlik Dweller


View Profile
Re: Are you going to make the graphic new?
« Reply #17 on: September 10, 2003, 06:42:17 am »

their is no end of stratagy in starcontrol. just with the planate u have more possibillities i have seen in any game. i would love it if their were more angles. the only downside i can think of now is that ud have to learn to tap the turn buttons ever so slightly
Logged

Lukipela
Enlightened
*****
Offline Offline

Gender: Male
Posts: 3620


The Ancient One


View Profile
Re: Are you going to make the graphic new?
« Reply #18 on: September 12, 2003, 01:24:06 am »

You'd have to make up for it some way though. As Chrispy poijns out, it's an equalizing issue. There's a limit on how slow you can make the rotation of a large ship to give the smaller ships an edge if they rotate smoothly. Maybe slow down the plasma shots and so on? That'd give the Skiff a better chance of weaving back and forth...

just random rambling. Ignore as appropriate.
Logged

What's up doc?
Chrispy
Enlightened
*****
Offline Offline

Gender: Male
Posts: 917


Vlik Dweller


View Profile
Re: Are you going to make the graphic new?
« Reply #19 on: September 12, 2003, 02:35:24 am »

slowing down the fuel regeneration (is the word dinamo) of ships like the dreadnaut and the marrorder would be good. maybe making the pkunk ariloo... faster
Logged

Yehat_Sympathizer
Frungy champion
**
Offline Offline

Posts: 60


jie2 do1ng fe1ng


View Profile
Re: Are you going to make the graphic new?
« Reply #20 on: September 12, 2003, 02:42:53 am »

I was dissapointed by SC3 as much as anyone else,
but I guess if someone who really cared about the game made the graphics (especially someone who cares about FF's and PR3's opinions) it would be more fun to play. I'll just be happy with a somewhat better resolution. As long as the Mauradaurs don't become lego blocks...
Logged
Chrispy
Enlightened
*****
Offline Offline

Gender: Male
Posts: 917


Vlik Dweller


View Profile
Re: Are you going to make the graphic new?
« Reply #21 on: September 12, 2003, 04:35:29 am »

the lego thing wasnt an improvemetn. its supposed to have carvings of alien writing
Logged

omeran
Guest


Email
Re: Are you going to make the graphic new?
« Reply #22 on: February 24, 2006, 06:40:55 pm »

Sorry for bringing this topic back from the dead, but I didn't find any more relevant topic.
The in-combat graphics look really nice on 320x240 display, but on larger display (say, 800x600) they look pretty bad.
I thought maybe I'll offer my help in making a larger versions of the graphics. not really changing anything, just enhancing the resolution (say, x2 or x4) to make them look better.
If I do that, would it be possible to use them in the game?
Logged
guesst
Enlightened
*****
Offline Offline

Gender: Male
Posts: 692


Ancient Shofixti Warrior


View Profile WWW
Re: Are you going to make the graphic new?
« Reply #23 on: February 24, 2006, 06:53:15 pm »

There's alot of graphic remastering going on in this thread. Feel free to join in.

However, as for integrating them into the game, I don't know.
Logged

A new game and it's code each week. Please visit Cymon's Games
Pages: 1 [2] Print 
« previous next »
Jump to:  


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!