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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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| | |-+  Keyboard Repeat Rate?
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Author Topic: Keyboard Repeat Rate?  (Read 2235 times)
Cryptik
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Keyboard Repeat Rate?
« on: March 02, 2006, 04:28:48 am »

When I use the keyboard to control movement my ship moves very slowly when turning. I remember I had this problem in DOS long ago with the original game. The solution back then was to set my keyboard delay to 0 and increase the repeat rate.  I tried this in windows and it didn't make a difference. I also tried it from a command prompt and still no luck.

Here is what I tried in DOS: mode con rate=50 delay=0

Any way to get the game to increase the keyboard repeat rate, or lower the delay?
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Novus
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Re: Keyboard Repeat Rate?
« Reply #1 on: March 02, 2006, 10:40:56 am »

The keyboard repeat rate shouldn't affect the ship turning rate in DOS SC2 or in UQM; in both cases the game is checking whether a key is down or up, not when a character is produced or the keyboard repeats a "key down" event. Also, the flagship is supposed to turn very slowly to begin with (it starts off with only minimal thusters).

The only way I can think of for keyboard repeat settings to affect UQM is if your keyboard or keyboard driver is pretending that a key is being released and pressed repeatedly; UQM itself disables the normal keyboard repeat and only registers key press and release. For these reasons, I'm inclined to believe that UQM is working correctly for you.
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HalfShadow
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Re: Keyboard Repeat Rate?
« Reply #2 on: March 05, 2006, 05:27:39 am »

Yeah, if you're using the precursor ship, it's supposed to steer like a cow until you upgrade the turning jets.
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Re: Keyboard Repeat Rate?
« Reply #3 on: March 13, 2006, 03:33:43 am »

I agree. The steering is slow on purpose because the game expects you to upgrade the steering thrusters at the space station.
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