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News: Paul Reiche and Fred Ford want to continue the story they started when they created Star Control II — The Ur-Quan Masters. «Happy days and jubilation!» «But wait!» «There is something wrong here... something which makes my sheath retract and my talons ooze.» «Please, Captain, we need your help!»

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Author Topic: OMFG!  MinGW!  (Read 2778 times)
Nic.
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OMFG!  MinGW!
« on: December 18, 2002, 06:11:48 am »

With very little fanfare, a true hero going by the name of 'zixyer' has sent in a roadmap for getting UQM to build on win32 using MinGW.  It's in INSTALL.mingw in the current CVS tree.

For those who don't know, MinGW is a native-win32 version of the GNU GCC compiler; it allows you to build genuine Windows executables without having to use an abstraction layer a la Cygwin, and without having to shell out the big bucks for Visual Studio Wink

This is HUGE; but I'm afraid that at this point it is not for the faint of heart.  The build scripts, although they work fine, assume "unix" for everything, and since certain libraries (OpenGL, for instance) have different filenames between win32 and *nix, there's a bit of poking and prodding required to get it to build properly..

Then, once you get it built, you have to install it by hand, as "build.sh uqm install" again assumes Unix conventions and installs everything into incorrect locations (for win32, anyways)

But once you get through that, you've got a freshly-built UQM on win32, and it's all worth it.. Cheesy  If you're feeling bold, give it a shot, I doubt it will disappoint..
« Last Edit: December 18, 2002, 06:13:50 am by Nic. » Logged
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