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Author Topic: Manual date change breaks timer events  (Read 1386 times)
Quuux
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Manual date change breaks timer events
« on: March 03, 2006, 02:43:52 pm »

Just thought I'd try out Cheat Engine on UQM for something different to do and I noticed that if i change the day/month in the date even once, events dont seem to occur in hyperspace; now while it's nifty not having any attacks in HS, it's not fun that the quasi-space portal doesnt appear.

Any insights? I may just have to change the date after i get the spawner i suppose.

 Smiley
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Re: Manual date change breaks timer events
« Reply #1 on: March 03, 2006, 05:08:33 pm »

Just thought I'd try out Cheat Engine on UQM for something different to do and I noticed that if i change the day/month in the date even once, events dont seem to occur in hyperspace; now while it's nifty not having any attacks in HS, it's not fun that the quasi-space portal doesnt appear.
UQM relies rather heavily on an event queue in which it puts things that are supposed to happen in the future. This includes ships appearing in Hyperspace and the quasispace portal appearing. Each event is labelled with the date on which it will occur and are processed in order. Changing the date without correcting the event queue will mess up the event handling code.
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Re: Manual date change breaks timer events
« Reply #2 on: March 04, 2006, 12:58:24 am »

Well, not really mess things up, so much as push future events into so much the future that by the time you catch up to them they all happen at once. Kinda like that movie Time Stoppers, only less sucky.
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Re: Manual date change breaks timer events
« Reply #3 on: March 04, 2006, 09:15:36 am »

Well, not really mess things up, so much as push future events into so much the future that by the time you catch up to them they all happen at once. Kinda like that movie Time Stoppers, only less sucky.
I think that would qualify as "mess things up". Cheesy
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