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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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| |-+  General UQM Discussion (Moderator: Death 999)
| | |-+  Flagship in Supermelee
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Author Topic: Flagship in Supermelee  (Read 5191 times)
MasterNinja
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Re: Flagship in Supermelee
« Reply #15 on: March 13, 2006, 12:09:30 am »

I can not download the file from Death 999. Neither do the links work (or copying the URLs into new browser-windows), nor are there any links to it on his website or the sourceforge-mod-place...

Isn't it available any longer?
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JHGuitarFreak
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Re: Flagship in Supermelee
« Reply #16 on: March 13, 2006, 01:23:21 am »

I can not download the file from Death 999. Neither do the links work (or copying the URLs into new browser-windows), nor are there any links to it on his website or the sourceforge-mod-place...

Isn't it available any longer?

it's still available on my site, you just gotta try harder...
i will put the links on my downloads page soon
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Zeep-Eeep
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Re: Flagship in Supermelee
« Reply #17 on: March 13, 2006, 12:10:32 pm »

Will the flag ship patch be included as an option in
the next UQM release?
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meep-eep
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Re: Flagship in Supermelee
« Reply #18 on: March 13, 2006, 02:56:58 pm »

6. More of an enhancement: Is it possible to build in thrusters/turning jets in the ini file?
Yeah, that's trivial. I'll make a new patch later.

I've made a new patch. I actually made it yesterday, but SourceForge CVS was down, so I couldn't do a diff.

The old patch has been replaced, and so has the example ini file.
« Last Edit: March 13, 2006, 03:06:34 pm by meep-eep » Logged

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