The Ur-Quan Masters Home Page Welcome, Guest. Please login or register.
Did you miss your activation email?
October 09, 2024, 06:37:46 am
Home Help Search Login Register
News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

+  The Ur-Quan Masters Discussion Forum
|-+  The Ur-Quan Masters Re-Release
| |-+  General UQM Discussion (Moderator: Death 999)
| | |-+  Cheats?
« previous next »
Pages: [1] 2 3 Print
Author Topic: Cheats?  (Read 14878 times)
Jainga
Zebranky food
*
Offline Offline

Posts: 2



View Profile
Cheats?
« on: March 08, 2006, 12:03:12 am »

Umm.... are there any? Ive done it with a HEX editor but I want t know if there are any cheats for battles Grin.
Logged
guesst
Enlightened
*****
Offline Offline

Gender: Male
Posts: 692


Ancient Shofixti Warrior


View Profile WWW
Re: Cheats?
« Reply #1 on: March 08, 2006, 12:17:04 am »

Use spathi.
Logged

A new game and it's code each week. Please visit Cymon's Games
JHGuitarFreak
Enlightened
*****
Offline Offline

Posts: 1374



View Profile WWW
Re: Cheats?
« Reply #2 on: March 08, 2006, 12:36:09 am »

Umm.... are there any? Ive done it with a HEX editor but I want t know if there are any cheats for battles Grin.

not that i know of, but then again, i've never really needed to cheat in melee  Cool
Logged

The artist once again known as Kohr-Ah Death 213.

Get your MegaMod HERE
NickIQ
Guest


Email
Re: Cheats?
« Reply #3 on: March 08, 2006, 03:26:16 am »

How did you cheat with the hex editor? I'm assuming you opened up your saved games and changed values... What did you change? I've poked around a bit, and haven't seen anything recognizable. Just curious, thanks.
Logged
JHGuitarFreak
Enlightened
*****
Offline Offline

Posts: 1374



View Profile WWW
Re: Cheats?
« Reply #4 on: March 08, 2006, 03:55:42 am »

How did you cheat with the hex editor? I'm assuming you opened up your saved games and changed values... What did you change? I've poked around a bit, and haven't seen anything recognizable. Just curious, thanks.

well you won't see anything recognizable.

i'll check real quick and tell you some simple values as a head start  Wink


.:: EDIT ::.
Here ya go
first of all i use Hex Workshop which is free (just do a google search)

the location for the RU values is : Row 0000 : Column 5-6
                                                              5       6
but only the first half of column 6 like so [FFFF FF00] (the 00's you don't edit)

the location for the Credit values : Row  0070 : Column 10

that's all i feel like finding right now
                                                                                       
« Last Edit: March 08, 2006, 04:31:04 am by Kohr-Ah Death » Logged

The artist once again known as Kohr-Ah Death 213.

Get your MegaMod HERE
staar
Zebranky food
*
Offline Offline

Gender: Male
Posts: 19



View Profile
Re: Cheats?
« Reply #5 on: March 09, 2006, 04:46:40 pm »

i've tryed it in version 0.5.0 but think that it might not work but I might have done it incorrectly...
do you know about the lander bug???

before you goto the orbital platform (space station), when you first start the game, goto jupiters first moon and get some radioactives... then go back to earth and land on the moon and check the luna base.. then goto the orbital platform again... tak to the guy with the t-shirt and give him the radioactives you got.. you'll get inturupted by an ilwrath guy who is an easy kill as those of us who have played the game know.. finish talking to him, you can ask him about specific details about things and what not if you would like but you don't have to...then before you exit the station goto the shipyard... go upto your land and sell it holding enter and you will all the sudden get infinite landers to sell... giving you more than enough money to finish the game... get as much as you need but you problebly don't need kore than 100k RU or so you can stop after a while...

as I said I have tried to confirm this on 0.5.0 but haven't done it successfully do they might have worked out the bug... but you can try it if you'd like.... it worked on the old pc version...
Logged
Novus
Enlightened
*****
Offline Offline

Gender: Male
Posts: 1938


Fot or not?


View Profile
Re: Cheats?
« Reply #6 on: March 09, 2006, 07:02:00 pm »

as I said I have tried to confirm this on 0.5.0 but haven't done it successfully do they might have worked out the bug... but you can try it if you'd like.... it worked on the old pc version...
The lander bug was removed ages ago. It was actually fixed in some copies of the PC version.
Logged

RTFM = Read the fine manual.
RTTFAQ = Read the Ur-Quan Masters Technical FAQ.
JHGuitarFreak
Enlightened
*****
Offline Offline

Posts: 1374



View Profile WWW
Re: Cheats?
« Reply #7 on: March 10, 2006, 05:31:36 am »

as I said I have tried to confirm this on 0.5.0 but haven't done it successfully do they might have worked out the bug... but you can try it if you'd like.... it worked on the old pc version...
The lander bug was removed ages ago. It was actually fixed in some copies of the PC version.

i wonder if there is a simple way to make that bug come back, for all the people who feel they have to cheat for RU's...  Grin
Logged

The artist once again known as Kohr-Ah Death 213.

Get your MegaMod HERE
Novus
Enlightened
*****
Offline Offline

Gender: Male
Posts: 1938


Fot or not?


View Profile
Re: Cheats?
« Reply #8 on: March 10, 2006, 08:58:11 am »

The lander bug was removed ages ago. It was actually fixed in some copies of the PC version.
i wonder if there is a simple way to make that bug come back, for all the people who feel they have to cheat for RU's...  Grin
Probably not; it seems the whole "Outfit Starship" part has been heavily rewritten since PC SC2. The new system has a bunch of slots for landers, just like any other modules, instead of a buy/sell operation on the lander pool (funny, I don't remember it being that way in earlier UQM versions).
Logged

RTFM = Read the fine manual.
RTTFAQ = Read the Ur-Quan Masters Technical FAQ.
guesst
Enlightened
*****
Offline Offline

Gender: Male
Posts: 692


Ancient Shofixti Warrior


View Profile WWW
Re: Cheats?
« Reply #9 on: March 10, 2006, 04:15:38 pm »

You know, maybe they could add some sort of console and let you cheat, but I wouldn't want it. I discovered ages ago that beating a game, even on the easiest setting, was way more satisfying than cheating and walking through it. I couldn't tell you why.

Trust me, it's not THAT hard having to mine a few planets. And it's not THAT hard beating the Ai in melee. (Infact it's pretty easy.) This isn't one of those shinobi-level difficult games that are so hard on easy that set on difficult mode your friends will pay the price. I don't like those games. I don't care if the Ai plays like a retard. A lobodimized retard, even better. Because I want to beat the game, but I don't want to cheat.
Logged

A new game and it's code each week. Please visit Cymon's Games
JHGuitarFreak
Enlightened
*****
Offline Offline

Posts: 1374



View Profile WWW
Re: Cheats?
« Reply #10 on: March 11, 2006, 02:02:46 am »

what i would really like is a difficulty setting that makes your enemies a bit smarter during melee, i mean i can defeat a kohr-ah pretty easily with an earthling cruiser if i do a gravity whip before it damages me (this is even in super melee with the difficulty turned up). And i reject using the spathi cause then melee gets a little TOO easy.

oh and i want an 'Ur-Quan Checkup' system, where the ur-quan appear in the sol system after a period of time. Or you could have a "low profile" difficulty, EXAMPLE, if you fly through an enemy races territory and get in a bunch of melee battles with them, either that race or the ur-quan goto sol and guard the space station till you come back and then you have to confront them on a harder difficulty during that one melee battle.

okay i think i'm done rambling Grin
Logged

The artist once again known as Kohr-Ah Death 213.

Get your MegaMod HERE
Novus
Enlightened
*****
Offline Offline

Gender: Male
Posts: 1938


Fot or not?


View Profile
Re: Cheats?
« Reply #11 on: March 11, 2006, 09:55:05 am »

what i would really like is a difficulty setting that makes your enemies a bit smarter during melee, i mean i can defeat a kohr-ah pretty easily with an earthling cruiser if i do a gravity whip before it damages me (this is even in super melee with the difficulty turned up). And i reject using the spathi cause then melee gets a little TOO easy.
Improving the AI would, IMHO, be the best way to make the game harder without changing the plot at all. Currently, the AI likes to chase the player, which gives the player a huge advantage in range. This makes the Spathi Eluder the ultimate Ur-Quan killer, as it can run away and lob torpedos at pursuers. Now, imagine the computer Dreadnoughts standing still or moving unpredictably. The Dreadnought's fusion blast has a longer range than anything the Eluder has (although it lacks the tracking), forcing the Eluder to move within range to do anything at all to the Dreadnought (which could launch fighters to further complicate matters for the Eluder pilot).

The way I see it, the AI could be improved by giving it a few more tactics (e.g. retreating, pillboxing and gravity whipping) and the ability to switch tactics unpredictably and when the tactic it is using doesn't seem to work. When trying to hit fast-moving ships, it could also be advantageous for the computer to add a small random component to its aim if the enemy is consistently dodging incoming shots.

Quote
oh and i want an 'Ur-Quan Checkup' system, where the ur-quan appear in the sol system after a period of time. Or you could have a "low profile" difficulty, EXAMPLE, if you fly through an enemy races territory and get in a bunch of melee battles with them, either that race or the ur-quan goto sol and guard the space station till you come back and then you have to confront them on a harder difficulty during that one melee battle.
This sounds interesting, too.
Logged

RTFM = Read the fine manual.
RTTFAQ = Read the Ur-Quan Masters Technical FAQ.
guesst
Enlightened
*****
Offline Offline

Gender: Male
Posts: 692


Ancient Shofixti Warrior


View Profile WWW
Re: Cheats?
« Reply #12 on: March 12, 2006, 12:24:21 am »

See, improving the Ai is exactly what I don't want. That's what I was talking about. I enjoy beating the computer. I've played games where the computer plays a "perfect" game that will beat you every time and it only serves to lessen my love of the game. So I go the other way. I want a stupid Ai. In man vs machine I want to know man will always win. If I want to lose that's what PvP is for. Which is why I don't PvP anything. I like to win. I like to know I'm going to win.
Logged

A new game and it's code each week. Please visit Cymon's Games
Novus
Enlightened
*****
Offline Offline

Gender: Male
Posts: 1938


Fot or not?


View Profile
Re: Cheats?
« Reply #13 on: March 12, 2006, 07:35:41 am »

See, improving the Ai is exactly what I don't want. That's what I was talking about. I enjoy beating the computer. I've played games where the computer plays a "perfect" game that will beat you every time and it only serves to lessen my love of the game. So I go the other way. I want a stupid Ai. In man vs machine I want to know man will always win. If I want to lose that's what PvP is for. Which is why I don't PvP anything. I like to win. I like to know I'm going to win.
Chill, dude. Nobody said anything about making the improved AI compulsory, let alone the default. In practice, this would probably be a new difficulty level for the full game and melee. Also, there's no particular reason to make it "perfect"; in fact, doing so in a game like UQM is likely to be quite hard. We're talking about giving those who have beat the full game umpteen times with various additional restrictions and who regularly beat the awesome AI in melee when outnumbered 1:3 something new to try.

That said, I don't quite see the point in a game you can't lose. Where's the challenge?
Logged

RTFM = Read the fine manual.
RTTFAQ = Read the Ur-Quan Masters Technical FAQ.
Koowluh
*Smell* controller
****
Offline Offline

Gender: Male
Posts: 382



View Profile
Re: Cheats?
« Reply #14 on: March 12, 2006, 12:17:52 pm »

As an alternative, the harder AI could result in more RU gained from blowing up a ship in the full game, as you'll going to need it anyways because the AI is wiping the floor with you.
Logged

I hate drugs. Air is the worst one. Breathe it once and you're hooked for life.
Pages: [1] 2 3 Print 
« previous next »
Jump to:  


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!