Author
|
Topic: Graphic Enhancement Thread (Read 119639 times)
|
Mark Vera
*Many bubbles*
Offline
Posts: 219
Me?You mean me,personally? How nice of you to ask!
|
Really good looking improvements. Although my favourites Spathi and Pkunk are missing
|
|
|
Logged
|
|
|
|
|
|
Joel Halfwassen
Guest
|
I am new to this community so please forgive me. Is it reasonable (from a programming standpoint) that these model can be used in SC2? These are just stunning and would be a super addition to the game!
Joel
|
|
|
Logged
|
|
|
|
Censored
Enlightened
Offline
Gender:
Posts: 627
Somewhere, between the sacred silence and sleep.
|
Hey
got a big test tomorrow, so I thought popping in for a visit is the best thing to do!
Clay, nice work on the Trader, though the black swaths seem too dark ^^
also, something which I only realized after looking at yours - though the low-res version of the Trader has lots of protruding pixles, I never thought of them to be a characterising feature of the Melnorme. I mean, look at the conversation screen - the Melnorme captain looks like a potato, the eye is round, heck even the teeth have (very) smooth edges. the bridge is an oval gradient. the ship itself looks like a balloon. hence my version is very smooth. frankly I think the only logical reason for spikes on the ship would be little antennas for deep-space communication etc.
in any case, what happened? everyone lost motivation?
|
|
|
Logged
|
"You boldly enter our space! Approach this Dreadnought as though it were a recreation base and then play the dumb hominid? Who do you take us for, Captain... Spathi!?"
|
|
|
|
randy
Zebranky food
Offline
Posts: 14
|
Whats going on with this thing? Ur-Quan masters could really do with that facelift.
|
|
|
Logged
|
|
|
|
|
MattiMeikäläinen
Guest
|
This is brilliant!! Could these graphics be embedded to UQM? The frontend looks awesome too!
|
|
|
Logged
|
|
|
|
|
|
|
|
Deus Siddis
Enlightened
Offline
Gender:
Posts: 1387
|
Cool.
If the original res (for the 3DO version) is 320x240, then the ships need to be 3.2 times bigger for 1024x768, 4 times bigger for 1280x960, and 5 times bigger for 1600x1200 (per dimension.) So for the Umgah icon, thats 90x90, 112x112, and 140x140, respectively.
|
|
|
Logged
|
|
|
|
Draxas
Enlightened
Offline
Gender:
Posts: 1044
|
The Umgah looks pretty slick for such a simple ship, nice work. However, my only criticism: according to the SC1 Ship Specs, those "red dots" on the top are actually observation blisters that Umgah sit(?) inside. It would be awesome if you actually drew the little pink blobbies in.
|
|
|
Logged
|
|
|
|
|