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Topic: Graphic Enhancement Thread (Read 115036 times)
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Elerium
*Smell* controller
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Looks awesome! Keep it up My favourite has to be the VUX so far, the detail is great.
By the way I do agree with removing those black lines on the Dreadnought like people have been saying..
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Vee-R
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Here's something that I, uh, had lying around:
This one probably doesn't fit the ongoing "project" in this thread - mainly because the lighting is "hardwired" into the image and couldn't be applied to other rotation angles without doing the whole image from scratch.
(Why did I do it this way, you ask? Earlier in this thread I said I was working on "Something Else" - the above "new" image is sort of a by-product of that, so it wasn't really done with this graphic enhancement project in mind.)
I also don't think it looks that good - not "smooth" or streamlined enough, and there are obvious problems with the proportions. However, maybe it could serve as a starting point for someone else (or for myself, if I ever get back to it in the future). Still, if anyone wants to make a different version, feel free to have a go at it.
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« Last Edit: May 22, 2006, 12:34:54 am by VileRancour »
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"Space cannot be measured. It cannot be angered, it cannot be placated. It cannot be summed up. Space is there. "Space is not large and it is not small. It does not live and it does not die. It does not offer truth and neither does it lie. "Space is a remorseless, senseless, impersonal fact."
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Clay
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What can we do for you...today?
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Meh, not sure how that happened. I definitely knew it was yours. Musta been a typo. It's fixed now. ^_^
Supox looks awesome! And BTW, all my ships use hardlighting as well. I just use a "trick" to make it where it rotates properly. It's not truly a moving lightsource, but dig up my spinning Avatar. It works in a pinch.
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guesst
Enlightened
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Ancient Shofixti Warrior
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It's not unusual that a hortocultural species would not use horticultural technology. Do we drive giant fleshy ships around? Travel space in organic spaceships? No, we use ores and minerals and build our ships. There's no reason why the Suppox wouldn't do the same.
However, artisticly organic ships do "fit" the suppox better.
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Vee-R
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I think that, according to the game at least, the only (semi)-organic ship is the Umgah Drone, although the Mycon Podship probably qualifies, too.
On the other hand, the Supox ship could definitely look good with a more organic, smoother design, even if it isn't actually constructed out of biological material. Like I said, my image is just a byproduct of something else that I decided to throw against the wall and see if it sticks - Arne could probably do wonders with the Blade...
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"Space cannot be measured. It cannot be angered, it cannot be placated. It cannot be summed up. Space is there. "Space is not large and it is not small. It does not live and it does not die. It does not offer truth and neither does it lie. "Space is a remorseless, senseless, impersonal fact."
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Anthony
*Smell* controller
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Star Control Lives!
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Nice job with the enhancements, all of you. I love the detail
Just out of curiousity, any plans on working on the Sa-Matra?
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MasterGrazzt
Zebranky food
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Star God
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About the Supox issue... Y'know those flower things that have purple lights on them and spray steam, or pollen, or whatever in the picture of the Supox? Well, they look metallic! However, the walls look like they possibly could be organic, but to me, they seem more like they're metal, but made to look somewhat alive.
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« Last Edit: June 04, 2006, 11:34:42 pm by MasterGrazzt »
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"The premise, basically, a modern tragedy! Disdained senility, gore-tempered novelty, an inability, for cold reality!" - The Darkest of the Hillside Thickets, "House of Clocks"
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Censored
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Somewhere, between the sacred silence and sleep.
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not entirely sure about the cannon, but the rest seems okay to me.
comments and suggestions are, as usual, welcome.
you can see the in-game sprite on the left; it is 5 times larger than the original. the bigger image is the icon, also 5 times larger. the ratio between the in-game sprite and the icon is 1.81 (181%).
I chose to work on the icon-size, which is why everything looks bigger than usual (sorry ). this made me wonder about size synchronization between all the revised ships, and though it seems like it could be a problem, I've checked, and the quality is saved quite well when you downsize it correctly. I will post a less cluttered version for the front page some times later.
well, enough talk! enjoy!
*edit: updated for brightness.
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« Last Edit: June 09, 2006, 01:53:10 pm by Censored »
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"You boldly enter our space! Approach this Dreadnought as though it were a recreation base and then play the dumb hominid? Who do you take us for, Captain... Spathi!?"
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