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Topic: Graphic Enhancement Thread (Read 120866 times)
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Vux_Brush
Frungy champion
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Posts: 67
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imo its ok
maybe if u add some darker red, as Kit's (Michael Night) car light...Would add the illusion of being a bulb light more... Which yep, in th edistance, can be more than just a sensor.
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Vux_Brush
Frungy champion
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Posts: 67
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a question...
this sprites you are all making..Are to be resized down later ?
I mean, small/tiny details like extra thin antennas, etc, would be lost?
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Censored
Enlightened
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Somewhere, between the sacred silence and sleep.
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Well, my sprites are 500% of the original, which makes it compatible with a maximum resolution of 1600x1200 as Deus_Siddis calculated (pg 2 of the thread). I think the others are either 500% or 400%. in any case, what you see here is what you would see when you get both ships as close as possible to each other in melee (maximum zoom), if you would play at 1600x1200.
otherwise, yes, they will be downsized.
also, the game engine is sprites-based, per zoom factor: small, medium, and big. there are 16 sprites per zoom factor.
all in all, yes, details would be lost.
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"You boldly enter our space! Approach this Dreadnought as though it were a recreation base and then play the dumb hominid? Who do you take us for, Captain... Spathi!?"
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Vux_Brush
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Posts: 67
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Thanks for the info!
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Draxas
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I suggested a Jugger way back when this first started, so seeing one would make me happy, anyway. But the Supox and Mmrn would be cool to see, too.
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JonoPorter
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Don't mess with the US.
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I re-did the glowy parts.
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