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| | |-+  meelee simultaneous death freezed my comp.
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Author Topic: meelee simultaneous death freezed my comp.  (Read 2113 times)
todd b
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meelee simultaneous death freezed my comp.
« on: December 19, 2002, 02:58:28 am »

I've run over all of the reported bugs so hopefully no one already reported this one.

I was playing melee vs. the computer.  The computer was down to his last ship (a black ur-quan ship)  I was using an Orz ship.  I lauched some of my crew to invade his ship.  He killed me but some of my crew eventually killed his ship and this happened immediately after he killed my Orz ship but before the ship selection menu popped up.  The program seemed to freeze, displaying both ship selection menus.
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Black Monk
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Re: meelee simultaneous death freezed my comp.
« Reply #1 on: December 19, 2002, 08:28:56 pm »

I've had two simultaneous deaths with nary a problem.  However, there was a noticable delay between one death and the next, like .5 seconds or so. Maybe yours was at such a close time that something in the code freaked out?  
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Parker
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Re: meelee simultaneous death freezed my comp.
« Reply #2 on: December 19, 2002, 09:00:00 pm »

What version of UQM are you using?  The 0.1 Alpha is near antiquation when it comes to bug reporting.  If you are using the original, you can find a thread about updating to a recent build in the General forum.

http://uqm.stack.nl/cgi-bin/yabb/YaBB.pl?board=Gendiscuss;action=display;num=1040223338
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Black Monk
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Re: meelee simultaneous death freezed my comp.
« Reply #3 on: December 20, 2002, 03:24:12 am »

For the record, I'm on the .2/.12 version that that bloke compiled for win32.
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