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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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BIGpaul
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Re: We demand...
« Reply #15 on: April 17, 2006, 09:53:32 am »

Black spathies good idea brining back Zelnik also good idea but just for a bit in the intro maybe and have an unidentified ship kill him and destroy his ship obviously, then 25 years later a syreen ship comes to earth looking for zelnik but its not a syreen(girl) its a man who strangely ressembles Zelnik and strangely his mother is the captain syreen and then the sory begins....or does it! ......yes.
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TiLT
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Re: We demand...
« Reply #16 on: April 17, 2006, 10:35:07 am »

Please, may I suggest that any story ideas are NOT shared here? By speculating on story elements this early in such a project, you are putting TFB in a difficult position. Imagine if one of us should stumble upon a plot that is very similar to what TFB has in mind. That person may then sue TFB after the game's release, claiming that they used his story.

Most companies, for the reason stated above, don't even read stories sent to them since they want to stay legally clean.
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Draxas
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Re: We demand...
« Reply #17 on: April 18, 2006, 03:10:49 am »

I would be thrilled to hear the music of the Precursors in an official SC sequel. I think that's the best idea proposed in this thread so far.

However, am I the only one that feels that the Black Spathi Squadron (and other elements like it) should remain amusing color text and nothing more? I figure that if you didn't run across them in SC2, it's not likely they actually exist (or perhaps ran headlong into a nasty situation and confirmed that the usual Spathi way of life is best Wink). Why make a crazy stretch to try to add them into the game?

Mind you, if TFB throw together a plausible explanation for them and does add them in, I won't complain. I just don't think that particular bit of humor needs to become reality.
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BIGpaul
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Re: We demand...
« Reply #18 on: April 18, 2006, 05:19:32 am »

Ohh yeah forgot to say .....it might not be possible but that would be insane if the sequel, was available for more then just the comp, like xbox.........also more on the new game it would be awesome if you could take over someones planet and have it as your own, and build on it and protect it ....maybe but then again it might take away from the roleplaying aspect, and kinda turn it into a strategy...but stilll kindacool tho.
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guesst
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Re: We demand...
« Reply #19 on: April 19, 2006, 06:20:45 am »

Please, may I suggest that any story ideas are NOT shared here? By speculating on story elements this early in such a project, you are putting TFB in a difficult position. Imagine if one of us should stumble upon a plot that is very similar to what TFB has in mind. That person may then sue TFB after the game's release, claiming that they used his story.

Most companies, for the reason stated above, don't even read stories sent to them since they want to stay legally clean.

You're right. Although I don't expect TFB to read this thread. Infact, I tried to so name it that it wouldn't be read by them. But at the same time I planned not to detail my personal hopes and dreams for the sequel and went and did it in my second post on this thread. What can I say, I'm weak. And being called a nutcase for it, so meh.

Oh, and this is going back even futher...
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Prepare to be let down on this point. If they do it, I think there is a 75% chance things will not be restricted to 2D travel.

20% chance they make it a little darker. The rest is they keep it about the same.

Did you know that 67.8% of statistics quoted are made up on the spot. No, really.
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Re: We demand...
« Reply #20 on: April 19, 2006, 01:09:46 pm »

Maybe not have the BSS be actual characters, but an unlockable "easter egg" involving them (maybe an eluder w/ different stats and a new paint job) would be cool.
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guesst
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Re: We demand...
« Reply #21 on: April 19, 2006, 08:21:24 pm »

I don't know. If the BBS are not in the game then we have no Spathi! Remember, they slave shielded themselves so with the exception of whatever Spathi you have in your fleet the BBS are the only Spathi you could possibly meet!

I mean, the ship was way over powered for it's size and price, but that's why we loved 'em!
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Re: We demand...
« Reply #22 on: April 19, 2006, 08:32:01 pm »

Hmmm I want the Thraddash to return, I know the perfect example of how to re-include them.

After the war of the Ilwrath and the Thraddash all of the species both genocided, but this was unbenknownst to some. The Thraddash had actually found a Precursor facility on a planet just like the Great Teacher.

Guess where this is going? Smiley
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BIGpaul
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Re: We demand...
« Reply #23 on: April 20, 2006, 12:13:12 am »

hahahah! that would be awesome. I also definetly want the thraddash back, culture 20. I dunno if they should land on a precursor planet but they should definetly try to immitate zelik and the vindicator that would be halarious.
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NECRO-99
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Re: We demand...
« Reply #24 on: April 20, 2006, 07:29:17 pm »

I don't know. If the BBS are not in the game then we have no Spathi! Remember, they slave shielded themselves so with the exception of whatever Spathi you have in your fleet the BBS are the only Spathi you could possibly meet!

I mean, the ship was way over powered for it's size and price, but that's why we loved 'em!

You will also remember that after the Sa-Matra was destroyed, the Chmmr went to all the fallow planets and cracked the slave shields. This is why you see Humans, Syreen and Spathi in the dreaded 3.
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Re: We demand...
« Reply #25 on: April 20, 2006, 07:47:13 pm »

I have faith the PR3 and FF will come up with an outstanding storyline. They've done this before, so there is no reason to think they won't do it again (if they get the chance!).

I think the really interesting issue is how to handle combat. I'm sure that, with vasty superior graphic/computing capability compared to SC2, they might be tempted to significanly alter ship battles. Could it be done in 3D and still preserve the original balance and strategy? Will it still be a 1 vs 1 duel or fleets of ships duking it out? I of course lean towards leaving it in the traditional 2D, 1 vs 1, combat mode. But I'm willing to trust the creators should they choose some new innovation...
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TiLT
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Re: We demand...
« Reply #26 on: April 20, 2006, 08:38:59 pm »

I hope they do a multiship system with both smaller fighters (as in the previous games) and bigger "capital ships" where applicable. Of course, you could still fight 1 vs 1 with such a system.

I also hope they do it 2.5D, ie. in 3D where all movement is on a flat 2D plane. Actually, I'd be surprised if this isn't what they end up doing.
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Deus Siddis
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Re: We demand...
« Reply #27 on: April 20, 2006, 10:49:08 pm »

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I hope they do a multiship system with both smaller fighters (as in the previous games) and bigger "capital ships" where applicable. Of course, you could still fight 1 vs 1 with such a system.

I also hope for multi-ship battles. What do you mean by "Capital Ships" though? Bigger than the Mark 1, Dreadnaughts, Avatars, etc.?


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I also hope they do it 2.5D, ie. in 3D where all movement is on a flat 2D plane. Actually, I'd be surprised if this isn't what they end up doing.

This being a high-budget commercial endeavor, the question is whether this kind of game would sell well enough, amoungst today's gamers?
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Draxas
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Re: We demand...
« Reply #28 on: April 20, 2006, 11:27:08 pm »

You will also remember that after the Sa-Matra was destroyed, the Chmmr went to all the fallow planets and cracked the slave shields. This is why you see Humans, Syreen and Spathi in the dreaded 3.

Truth. Actually, one of the very small number of things about SC3 that I liked was the very idea of a planet full of Spathi wailing in unison as their cerfully crafted slave shield vanishes and the Chmmr broadcast their message of freedom. A priceless moment. Grin

As for sales, I say it should have no trouble; I like to think we're the vocal minority, and look how many of us there are. Wink
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