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Author Topic: Getting music for CD?  (Read 3205 times)
Rolaran
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Getting music for CD?
« on: June 06, 2006, 07:38:26 pm »

Hi, I'm trying to make a CD of the game music, but I've run into some problems.

1. How do I get individual music tracks? (I can only find one file that could be music, and I'm not sure how to open it.)

2. What format is it in, and can it be changed to something that would play in a CD player?

Also...

3. I assume that this is alright, since the game is open source. Let me know if I'm wrong, because I don't want to do anything illegal.
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Re: Getting music for CD?
« Reply #1 on: June 06, 2006, 08:51:06 pm »

The original music is in the file:  uqm-0.5.0-content.UQM  , which is really a .zip file. These are .mod (four track musical score plus samples) files and can be played with Winamp for example.

The 3DO music is in the file:  uqm-0.5.0-3domusic.UQM  , also a .zip file. These are .ogg (mp3-like) files, also playable with Winamp.

The remixes are .ogg files in normal .zip named files in the addons\remix folder.

Maby there is a cd writing program that can read these files.

Or, in Winamp for example, you can choose the Disk Writer plug-in in Options-Preferences-Output and then write 44100 Hz 16-bit Stereo .wav files, which will almost certainly be read be a cd-writer program.

Legal? I don't know.
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Re: Getting music for CD?
« Reply #2 on: June 07, 2006, 12:28:59 pm »

The original music is in the file:  uqm-0.5.0-content.UQM  , which is really a .zip file. These are .mod (four track musical score plus samples) files and can be played with Winamp for example.
I'm my experience, some versions of Winamp have serious compatibility issues with MOD files (although the worst ones seem to have been fixed). MODPlug Tracker/Player usually does a good job on reading MOD files and has better quality output, too.

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The 3DO music is in the file:  uqm-0.5.0-3domusic.UQM  , also a .zip file. These are .ogg (mp3-like) files, also playable with Winamp.
Both these .uqm files should be in the subdirectory contents/packages of your UQM install. You will probably have to change the extension to .zip to unpack them.

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The remixes are .ogg files in normal .zip named files in the addons\remix folder.
contents/packages/addons/uqmremix, actually, if you follow the installation instructions (in the extras packages).

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Maby there is a cd writing program that can read these files.
K3b happily burns Ogg Vorbis files, but that doesn't help much if you're not on Linux. Windows-based burning software may support DirectShow filters for conversion, which you can find on Xiph's Vorbis setup page for Windows.

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Or, in Winamp for example, you can choose the Disk Writer plug-in in Options-Preferences-Output and then write 44100 Hz 16-bit Stereo .wav files, which will almost certainly be read be a cd-writer program.
If you do this, note that any effect plugins and equalizer settings you use in Winamp will be applied to the conversion process. In some cases, this may be an advantange, but you should at least be aware of this.

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Legal? I don't know.
Copying the music is legally slightly complicated, as neither TFB nor the Precursors have explicitly given you permission (as far as I am aware) to copy the music apart from the statement in UQM's content license that allows you to copy the content freely (but apparently not modify it) as part of a distribution of UQM. That isn't much help in your case.

In most countries whose laws I am familiar with, you are allowed to produce copies for personal use without the explicit permission of the copyright holder (in some cases, despite agreeing not to do so!). In some corporate-controlled countries such as the USA, copy protection may be protected by law, but that is irrelevant in this case.

Furthermore, the Precursors provide CD covers and everything, which strongly suggests that they encourage you to burn their music to CDs.

Without knowing where you are, it's hard to be 100% sure, but I find it very hard to believe you have a chance of getting into legal trouble for burning a CD for personal use. Burning CDs for your friends is also likely to be legal (after all, they could almost certainly legally burn them themselves; in some countries the law explicitly allows this), but this also involves distribution, which is slightly more tricky. Selling the CDs is likely to complicate things even more.

If you really want to be on the same side, ask the copyright holders (TFB for the originals and remixes, the Precursors for their new music and remixes) for permission. If you get permission (again, check your local laws for an exact definition of what sort of permission you need), you should be in the clear.

As usual, I am not a lawyer and the following is guesswork based on my reading of law, not competent legal advice. However, I do have to work with copyright law almost daily, so I have some idea of what I'm talking about.
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Re: Getting music for CD?
« Reply #3 on: June 07, 2006, 05:45:13 pm »

The mere fact that people are alarmed enough to ask - about doing things like that for personal use - seems indicative of how accustomed we've all grown to living in a preposterous climate of constant threat and intimidation.   No offense meant towards anyone here, of course.

Anyway, if you're using Windows, then Ahead Nero should be able to burn .ogg files as audio tracks natively. The .mod files will have to be converted, as already mentioned; Winamp is more or less adequate, at least for most of the UQM .mods.    Of course, the best option would be to use Impulse Tracker's disk-writer, but good luck getting that to work on a modern [Windows] machine without 2-3 coronary bypasses...
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Re: Getting music for CD?
« Reply #4 on: June 08, 2006, 05:56:24 am »

Thanks, all!

The main issues were technical, I don't expect any legal trouble.

Out of curiosity, is there any difference between the 3DO and PC music, besides the format?
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Re: Getting music for CD?
« Reply #5 on: June 08, 2006, 07:10:36 am »

Yes.  The race themes were just the original MODs re-recorded into lossy audio, but the rest of the 3DO soundtrack were remixes.
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Re: Getting music for CD?
« Reply #6 on: June 08, 2006, 10:25:34 am »

Yes.  The race themes were just the original MODs re-recorded into lossy audio, but the rest of the 3DO soundtrack were remixes.
Not quite. The 3DO version contains the original MODs for the unchanged music, not re-recordings; just look in starcon2/STARCON.PKG on the 3DO SC2 CD.

The QuasiSpace music was replaced, credits and additional orbit music added and the battle, HyperSpace, starbase, orbit, shipyard and outfitting music remixed. The revised 3DO music can be found in starcon2/*.aif on the 3DO SC2 CD (stored in "SDX2 2:1 Squareroot-Delta-Exact compression"; left channel and difference between channels stored as signed square root of magnitude). The intro and ending videos contain new music in the audio tracks of the videos.

One technical reason for using the MODs for comms background is to avoid using the CD drive for two audio streams at once, speech and music, as this would involve a large buffer to keep two audio streams with a total (compressed) bandwith of something like 100-150 kB/s running without incident from a double-speed (300 kB/s) drive with a not-very-small seek time. With only 2 MB of RAM, you don't have much space to spare for sound buffers.

Naturally, using the unchanged MODs also saves development time and money (less remixing).
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Re: Getting music for CD?
« Reply #7 on: June 08, 2006, 05:33:55 pm »

contents/packages/addons/uqmremix, actually, if you follow the installation instructions (in the extras packages).

I didn't. I downloaded all files to a single folder and the installer placed the remixes in content/packages/addons/remix

Here are the remixes from package 4 thus far:  http://uqm.stack.nl/forum/index.php?topic=2680.0
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Re: Getting music for CD?
« Reply #8 on: June 11, 2006, 08:32:37 pm »

If you're not into converting/burning/downloading/ripping ogg files, you could just download the tracks seperately from the remix site? They're in MP3 format on there, which should be easily enough to burn...
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Re: Getting music for CD?
« Reply #9 on: June 12, 2006, 09:21:42 am »

If you're not into converting/burning/downloading/ripping ogg files, you could just download the tracks seperately from the remix site? They're in MP3 format on there, which should be easily enough to burn...
MP3, Ogg Vorbis, what's the difference? Some burning software supports MP3 but not Ogg (modern commercial burning software on a standard Windows installation), some support Ogg but not MP3 (open source software, e.g. K3b as distributed by SuSE). Practically everything supports WAV, and anything you can play you can (often easily) convert to WAV without quality loss.
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Re: Getting music for CD?
« Reply #10 on: June 12, 2006, 03:41:28 pm »

The OGG files are of higher quality, so if that's important to you, it would be best to use them instead of the MP3 files.
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