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Topic: Game won't load (Read 8060 times)
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Novus
Enlightened
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Sorry, none of the error messages you've mentioned seem to have anything to do with your crashes. Could you please post the entire log file?
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Anarion
Zebranky food
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No it doesn't crash. The loading process stops and doesn't start again. And on the rare occasion it makes it to the main menu you can hear a few noises when you press the up or down keys but if you hit enter they stop, and nothing else happens.
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Novus
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Here's a really wild idea; downgrade SDL to 1.2.7. I vaguely recall getting mysterious crashes with OpenGL on later versions of SDL on Windows 98, but 1.2.7 always seemed to work. Just overwrite the SDL.dll in the UQM directory (you may want to rename it first so you can put it back if this doesn't help).
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Anarion
Zebranky food
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Here's a really wild idea; downgrade SDL to 1.2.7. I vaguely recall getting mysterious crashes with OpenGL on later versions of SDL on Windows 98, but 1.2.7 always seemed to work. Just overwrite the SDL.dll in the UQM directory (you may want to rename it first so you can put it back if this doesn't help). Tryed that, got these errors:
The SDL_IMAGE.DLL file is linked to missing export SDL.DLL : SDL_Error. A device attached to the system is not functioning. I might have a look at those cvs snapshots at some point but I don't have the time right now.
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Novus
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I'm running out of ideas. First of all, I'd try a different OS (I use both SuSE and XP). If that's not an option, I'd just start trying out different command-line options to see if anything helps. After that, I'd try using CVS snapshots and then compiling from source.
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fossil
Core Team
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A while ago I have encountered a problem on Win95 (not 98, but could be similar) where the OpenAL DLL would cause screen fades to hang for minutes before proceeding (the fade to black, fade to color transitions). If this is the same problem, the only remedy seems to be to rebuild the .exe without OpenAL support and use that. To verify if this is the same issue, just let the game run even when it appears to hang. Watch it for 5-15 minutes and see if anything happens.
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Anarion
Zebranky food
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You're right, that's exactly what the problem is. The game loads but it takes a long time to do it. So how do I fix it?
EDIT: Nevermind, now that it's loaded all the way to the main menu it runs normally. HA! ain't that a bitch! all this discussion about it and there never was a problem, I just have to learn to be more patient.
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« Last Edit: June 20, 2006, 10:51:22 am by Anarion »
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Novus
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Considering the amount of different problems OpenAL causes on different platforms, I'd suggest removing OpenAL support from the binary distributions altogether or providing a better way of disabling it (e.g. not loading the DLL unless OpenAL is explicitly requested by the user).
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Pages: [1] 2
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