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|-+  The Ur-Quan Masters Re-Release
| |-+  Starbase Café (Moderator: Death 999)
| | |-+  Greetings, Fellow *Campers*
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Author Topic: Greetings, Fellow *Campers*  (Read 1868 times)
Ixjuvin
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Greetings, Fellow *Campers*
« on: September 09, 2006, 12:25:28 am »

Hail, Centurion! And all that sort of thing.

As a child of five or six I had StarCon II for the 3DO. Although my mind was at that point too tiny to wrap itself around Story Mode, I loved (and sucked at) Super Melee and vividly remembered the look and weapons of several ships - the Chenjesu Broodhome and Ilwrath Avenger, along with of course the Ur-Quan Dreadnaught - for many years, long after the console had vanished and I had forgotten the name of the game. The only thing I could remember for the longest time was the two-hands-crushing-a-globe thing on the manual, which I see you have cunningly employed up there at the top of the screen.

So imagine my ecstasy when, while trolling Wikipedia for old games that I had once played, I came across beloved Star Control. I was quite happy to read about its genesis and the previous and later games. And then, at the bottom of the page, was: "The Ur-Quan Masters: an open-source port of Star Control II"

Bouncing up and down with glee like an Ilwrath in an Earthling nursery, I downloaded it and began to play. Everything, everything, was just how I remembered it (which admittedly wasn't very well.) I blasted through Story Mode in a couple days with the guilty help of the Ultronomicon. I loved every minute of it.

In any case, I'll be around until my interest wanes. My favorite race(?) is/are the Orz, followed closely by the Ur-Quan. However I have little to no skill with the Nemesis, so shipwise I rather like the Androsynth Guardian; as I have terrible reflexes and no aim, spittlebugging suits me well. Anyways I'll soon be trying to beat the game without going to the station.

See y'all around.

 - t3h Ix
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Anthony
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Re: Greetings, Fellow *Campers*
« Reply #1 on: September 09, 2006, 12:41:03 am »

Hey Ixjuvin.

Nice story.  I enjoyed reading it.

It took me a long while to finish it.  I didn't have any Pkunk furys, so it was very difficult for me.

By the way, did you get a chance to send an e-mail to Alex Ness about creating a new Star Control yet?
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Ixjuvin
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Re: Greetings, Fellow *Campers*
« Reply #2 on: September 09, 2006, 12:47:48 am »

By the way, did you get a chance to send an e-mail to Alex Ness about creating a new Star Control yet?

Oh, but of course! Days, days ago. It was one of the first things I did, actually.

*goes back to training on Androsynth, which is kinda useless*

EDIT: Wait... what story?
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Anthony
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Re: Greetings, Fellow *Campers*
« Reply #3 on: September 09, 2006, 02:13:24 am »

I'm sorry, I meant your introduction that started with saying "As a child...."
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Ixjuvin
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Re: Greetings, Fellow *Campers*
« Reply #4 on: September 09, 2006, 02:18:42 am »

Oh, right.

I saw something a few pages back aboot a ship editor, and somebody who was working on one for .5. Is it out yet anywhere?

EDIT: nevermind there, it's called the 'search' button. Jeez, I sound like a forum n00b or something. Not good for the... hmmr, 3rd post. Nobody actaully noticed that, did they?

<_<

>_>

Okay, good.
« Last Edit: September 09, 2006, 02:24:54 am by Ixjuvin » Logged
Mugz the Sane
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Re: Greetings, Fellow *Campers*
« Reply #5 on: September 09, 2006, 10:54:48 am »

*Jumping peppers*! *Hello*! *Hello*! fellow *camper*. We will have alliance *parties* for better *enjoyment*!

(sorry, but my orzese actually kinda sucks, please bear with me.)
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I'm seriously considering going to Bali to paint nude women.
Sokea-ajaar
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Re: Greetings, Fellow *Campers*
« Reply #6 on: September 13, 2006, 10:13:48 am »

awakenings,
ave Caesar!
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