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Topic: Chess? (Read 3385 times)
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Anthony
*Smell* controller
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Posts: 358
Star Control Lives!
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Re: Chess?
« Reply #1 on: July 20, 2006, 09:43:14 pm » |
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Wow, I didn't even know there was a Mortal Kombat chess
UQM chess would be a nice idea. I'm not much of a chess player though
It would be very nice to play. Like a queen and pawn fight, and now the pawn now has a chance of winning .
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youBastrd
Frungy champion
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It's real velour, just let yourself go.
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Re: Chess?
« Reply #3 on: July 21, 2006, 12:05:33 am » |
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Here's a similar discussion from a good while back about making a game mode like chess in Timewarp. So far, it's never been implemented.
Also, Archon was one of Paul Reiche III's (of Toys for Bob fame) early creations. It's kind of like chess, but each combat action is fought in real time. Some of the design elements from Archon went into Star Control 1's strategy mode.
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Baltar
*Many bubbles*
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Re: Chess?
« Reply #5 on: July 21, 2006, 03:05:52 am » |
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Back in the early days of my involvement with Timewarp I proposed a remake of Archon using Star Control ships and Star Control melee as a sort of dual tribute to TfB. My tentative name for this was 'Starchon'. 'fraid not much came of it though.
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guesst
Enlightened
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Ancient Shofixti Warrior
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Re: Chess?
« Reply #10 on: August 02, 2006, 08:10:32 pm » |
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When I read this my hand found my forehead so fast, it was the smack heard round the room. Talk about cyclic.
Star Control 1was meant to be Archon in space. Get it? stAR CONtrol. By design. But the full game option, the Star Control Chess part, proved to be quite unpopular, so when Star Control 2 was made the rotating starmap and turn based strategy was abandoned.
Mortal Kombat chess was also inspired by Archon.
Now this guy think's it's an original idea, when really it's going back to Star Control's roots.
Now, maybe if the rotating starmap was abandoned for a flat board with planets in occasional places (like the powerup squares in Archon or MKC) the desgin would be more popular.
However, I've said it before and I'll say it again, I really liked the rotating starmap. All I think it needs is to be rotatiable in every direction so that players can get a feel for what the next path would be easier. If in a move you zoomed in on a star, centered your view, so that near by stars were more obvious and path ways became more clear, people would be able to get into it better.
Really, I think it's a fantastic idea.
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