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Topic: the Earthling Cruiser (Read 13826 times)
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Icemage_999
Zebranky food
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Posts: 16
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OT: Incidentally, I don't think it's a coincidence that the capital ship crew sizes are '42' on all of them. Another nod to Adams, maybe?
I hope my insights have not been too off-base. But now I am going to go, hunt down, kill, gut, clean, prepare and consume a cigarette and some coffee.
Might be an interesting question for TFB sometime if someone can ever corner them again (particularly since they might be more talkative, with their current campaign to get a new Star Control title released). I think it's very likely, though it could also be a case of accidental design, since those side profiles with the bars exactly fit into the original 640x480 screen size.
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I wouldn't try to read too much into any of the ship sizes.
One must remember that:
(a) Most of the ships were originally designed and drawn in Star Control I, long before much, if any of the backstory for Star Control II was created. I am sure they were sized and scaled based on the tactical implications within the Melee mode of SC1, rather than conforming to any set relative size ratios.
(b) If we're looking at relative sizes, there are tons of items in SC2 that don't compute. Orz marines are significantly larger than Ur-Quan Dreadnought fighters (come to think of it, they're faster than the fighters, too, since they can Gravity Whip... not to mention being able to take much more damage). And thinking about how it's possible that a single alien crew member can kill an Orz invader with a sidearm when it can take a direct hit from, say, a Syreen Penetrator's main gun and still keep on trucking makes my head hurt.
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Arne
Enlightened
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Yak!
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If using a large ship scale, I'd say that each melee 1on1 battle is just an abstraction of large space fleets engaging, say a thousands of Shofixti Scouts against a couple of Kzer-Za Dreadnaughts... kind of like the many hundred fighters and torpedo planes against Yamato or her sister ship. This would fit better with the epic nature of the game.
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Death 999
Global Moderator
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We did. You did. Yes we can. No.
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Well, according to SC1, it is fully capable of wiping out enemy colonies and mining facilities, isn't it?
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