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Topic: Can someone tell me what happened in SC3? (Read 19676 times)
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AngusThermopyle
*Smell* controller
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Posts: 304
A paranoid android.
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Oh man, I had forgotten how horrible the music was in that game. So bland and irritating compared to the excellent MODs that SC2 had.
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Draxas
Enlightened
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I believe you are correct, thinking about it (painful though it may be) some more.
*sigh* So many silly plot devices packed into one awful package. What still gets me to this day is how much of that game you spend running around, performing activities that really earn you zero net gain. Examples are the Chmmr quest, saving the Pkunk, fixing the Ultron, etc. etc. etc.; they seem like they were thrown in for filler and to take up more time, since the net effect is simply returning you to ground state, with your allies returned to the alliance and happy again.
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stshores24
Zebranky food
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Wow...I was actually thinking of buying that game one time when I saw it in a discount bin for like $5, but the aliens on the back looked stupid, so I declined. Glad I did.
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Draxas
Enlightened
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Don't forget the Mycon... Who also abandon you. Blech.
I also found this particularly annoying, but then again, save for the sequence with the Doog, I never found my colonies to be terribly useful for anything except churning out escorts. Considering that there are very few encounters that you can't talk your way out of (and the game seems to ruthlessly discourage combat with the League's constant warnings against agression), it wasn't long before I had a full fleet, in addition to hordes of combat vessels surrounding all my colonies. I very rarely had to do anything significant at a colony other than stop to pick up reinforcements on occasion. Still, it was particularly annoying to find out that those carfully planned colonies of particular races simply up and abandon you, or cease functioning, or whatever.
I admit, I thought the Xchagger subplot was one of the better ones... But that's not saying much. It also negates any sort of moral dilemma when you (rather quickly) realize that you could just as easily extract the Xchagger as kill them. Why gain only one ally, and save only one race, when you can help two? Besides, the game is notorious for having dead-end-decisions that end your game immediately; I wouldn't be surprised too much if killing the Xchaggers is one of them (I never tried it).
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Zarnium
Frungy champion
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Mr. Owl ate my metal worm.
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I just realized something... the League quadrant, Kessari quadrant, and Crux quandrant can't cover more than 1/4 of the galaxy at best... so I guess the rest of the universe got destroyed.
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