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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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Jumping *Peppers*
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UQM Logo
« on: October 03, 2006, 05:36:04 pm »

Question: What the crap is the forum's logo supposed to be? Looks like some kinda weird tentacle...hand thingy.

Could someone explain to me just what that is? Huh
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Quote from: Arne, on the origin of the Mycon
Maybe a precursor were just like "Hey I built this mushroom thing, it can traavel between plaaanets!" and the others were like "Yaaaay!" and then they all deliriously clapped their hands and giggled like little schoolgirls.
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Re: UQM Logo
« Reply #1 on: October 03, 2006, 07:47:12 pm »

I think it's one of the cover arts of the first Star Control game...
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Arrow
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Re: UQM Logo
« Reply #2 on: October 03, 2006, 10:28:09 pm »

Boxart for the second game, not the first.  From the 3DO version.

I can't answer what those hands actually are; I never could figure that out.  They don't seem to match any creature actually from the game.

But then, the PC boxart has this creature that didn't match anything from the game either.
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meep-eep
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Re: UQM Logo
« Reply #3 on: October 03, 2006, 11:02:52 pm »

In SC1 the hand contained stars. "Having in the hand" probably symbolised "control". So "Star Control". The SC2 version seems to be a derivation of that.
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“When Juffo-Wup is complete
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Zarnium
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Re: UQM Logo
« Reply #4 on: October 03, 2006, 11:37:58 pm »

I always thought the hand on the top was an Ur-Quan, but I can't think of the bottom.
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Jumping *Peppers*
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Re: UQM Logo
« Reply #5 on: October 04, 2006, 03:07:18 am »

Ah. Well, that makes sense...I guess...
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Quote from: Arne, on the origin of the Mycon
Maybe a precursor were just like "Hey I built this mushroom thing, it can traavel between plaaanets!" and the others were like "Yaaaay!" and then they all deliriously clapped their hands and giggled like little schoolgirls.
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Re: UQM Logo
« Reply #6 on: October 04, 2006, 07:49:32 am »

This guy's screen name wins.
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Jumping *Peppers*
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Re: UQM Logo
« Reply #7 on: October 04, 2006, 05:37:30 pm »

This guy's screen name wins.
Yay, I win!
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Quote from: Arne, on the origin of the Mycon
Maybe a precursor were just like "Hey I built this mushroom thing, it can traavel between plaaanets!" and the others were like "Yaaaay!" and then they all deliriously clapped their hands and giggled like little schoolgirls.
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Re: UQM Logo
« Reply #8 on: October 04, 2006, 11:43:30 pm »

*laf* You know, the box art and the game art on both StarControls (the third doesn't exist) NEVER matched. I believe some of the arts were even done by Boris Valejo, a fantastic artist in his own right, but aparently he never actually PLAYED the game.

The same happens on sci-fi books all the time, so I guess we can't complain. If only fantasic artists were fans of the work they were commissioned to do.
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meep-eep
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Re: UQM Logo
« Reply #9 on: October 04, 2006, 11:48:57 pm »

Some related TFB quotes:

Fred Ford:
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As we were porting the PC version to the Genesis, Accolade came to us and said, "We got an artist to do the Genesis cover. What would you like him to do?" Not knowing (unless we were psychic) that it was Boris, we said, "Well, just have him make the claw cooler." And Accolade said, "Uh, Okay." It was only much later and to our dismay that we discovered the opportunity that had been lost.

Paul or Fred:
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Sometimes we have a lot of control and particiaption with the artists (as with Erol's drawings in the SC1 manual and the George Barr's illustrations in the cluebook.) Other times, we never even hear about the artwork until after it is done (like Boris' covers)

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“When Juffo-Wup is complete
when at last there is no Void, no Non
when the Creators return
then we can finally rest.”
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