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News: Paul & Fred have reached a settlement with Stardock!

+  The Ur-Quan Masters Discussion Forum
|-+  The Ur-Quan Masters Re-Release
| |-+  General UQM Discussion (Moderator: Death 999)
| | |-+  Update on the mods...
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Author Topic: Update on the mods...  (Read 4198 times)
Anthony
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Re: Update on the mods...
« Reply #15 on: December 19, 2006, 01:34:34 pm »

Works for me too; in both the shipyard and the melee
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Novus
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Re: Update on the mods...
« Reply #16 on: December 19, 2006, 01:39:24 pm »

Works for me too; in both the shipyard and the melee
Ah, good. Assuming that's using Kohr-Ah Death's binaries, I'd say Kohr-Ah probably has or had a key configuration problem.
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Re: Update on the mods...
« Reply #17 on: December 19, 2006, 08:10:27 pm »

Works for me too; in both the shipyard and the melee
Ah, good. Assuming that's using Kohr-Ah Death's binaries, I'd say Kohr-Ah probably has or had a key configuration problem.

You'd be correct, and heres me thinking it was something wrong in the source  Tongue
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