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Topic: README: Common 0.6.0 problems (Read 4534 times)
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meep-eep
Forum Admin
Enlightened
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Posts: 2847
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At the last moment before releasing UQM 0.6.0 we encountered a few critical bugs. We had already uploaded the buggy release to SourceForge, but as we hadn't announced it yet we thought we could safely replace it. Bad idea. It looks like the SourceForge mirrors have been giving out the bad version for hours after the announcement of 0.6.0.
I advise anyone who encounters the bugs listed below to redownload and reinstall the game. You do not have to redownload the content packages. We'll also probably do a 0.6.1 bugfix release in the near future, which will also fix a few other bugs.
1. "Loss of synchronisation" immediately after starting a network battle or after selecting a new ship. This happens when you remove a ship from your fleet by pressing the SELECT button (<ENTER> by default), and then the CANCEL button (<SPACE> by default). The bug is that the change in your fleet is not passed along to the remote party. Removing a ship using the <DELETE> key will work. Note that if you run the correct UQM version, but your opponent doesn't, you may still encounter this "loss of synchronisation".
2. When playing Melee against the computer, the computer controlled ship act weird. For instance, the Ilwrath may keep turning around its own axis, and the Druuge might burn up all its crew. This bug is that the network delay is also used for local games.
Update: it's even worse than I thought. Even now, not all SourceForge mirrors have the correct version. The following mirrors are known to have the correct file: easynews, heanet, kent, mesh, nchc, optusnet, osdn, ovh, superb-east, superb-west, surfnet, switch, ufpr, and umn. Unless there are any more mirrors I don't know of, this means that only belnet still carries the wrong file. The correct uqm-0.6.0-installer.exe is 1225567 bytes in length.
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« Last Edit: December 31, 2006, 06:16:54 am by meep-eep »
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“When Juffo-Wup is complete when at last there is no Void, no Non when the Creators return then we can finally rest.”
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Cedric6014
Enlightened
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Posts: 701
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Excuse my ignorance, what's the significance of a 'net delay'?
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JimBroadhead
Zebranky food
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Posts: 3
I love YaBB 1G - SP1!
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Is there any kind of ETA on 0.61?
(I know, I know - that's the question no one ever wants to see; could you just give me a rough estimate eg. months/weeks/days/now please?)
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« Last Edit: January 10, 2007, 04:07:40 pm by JimBroadhead »
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