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Topic: Best value ships (Read 12299 times)
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Cedric6014
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Thought I'd reopen this thread for the fun of it.
Let's say hypothetiically that, for the purposes of netplay, costs of ships could be readjusted to better reflect their actual value in Supermelee.
I thought the following adjustments might be appropriate. what do you think?
Old New Change Ur-Quan 30 28 -2 Chmmr 30 30 0 Kohr-Ah 30 32 2 Chenjesu 28 27 -1 Orz 23 23 0 Yehat 23 22 -1 Utwig 22 24 2 Mycon 21 20 -1 Pkunk 20 19 -1 Mmrnhrm 19 19 0 Melnorme 18 19 1 Spathi 18 17 -1 Druuge 17 17 0 Slylandro 17 16 -1 Supox 16 16 0 Arilou 16 15 -1 Androsynth 15 18 3 Syreen 13 13 0 VUX 12 13 1 Earthling 11 13 2 Ilwrath 10 8 -2 Thraddash 10 10 0 Umgah 7 5 -2 Zoq-Fot-Pik 6 7 1 Shofixti 5 6 1 TOTAL 436 436 0
This is not based on any research or experimentation whatsoever!
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« Last Edit: April 04, 2007, 12:21:19 am by Cedric6014 »
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Cedric6014
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Oh yeah, woops. I have adjusted my values accordingly. whats with the thraddash?
I thought I'd qualify my 'findings' by saying that they are based on what ships seem to be the most popular in net melee amongst some of the better players
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« Last Edit: April 04, 2007, 12:29:35 am by Cedric6014 »
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Valaggar
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Yeah, Elvish, tell us the secret behind the Thraddash! (Ah, I know, it's nimble and fast and it has a big range. And you can't chase it)
But may I ask how you can beat a Chmmr with the 'Dash? From what I recall, the Mark VI Blaster is destroyed by the ZapSats' Point Defense. Also, Earthlings are damn good vs Torches. With Umgah, it's a stalemate. Har! Har! Har! If the opposing Druuge has a very, very good aim, also, it can kill you - if you are not better. Not to mention that a VERY, VERY, VERY lucky Arilou may materialize just where he can strike a killing blow. Perfect Pkunk Pilots May Kill Torches, Perhaps Rather Well, also.
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Valaggar
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Except with the Thraddash. That's just a personal dislike. I love them, though I prefer Androsynth. I mean, flying them is not difficult, and it's fun. Fighting them, on the other hand, can be REALLY unnerving since many tend to think that you really HAVE to fly through their afterburner flames. But you can kill them easily, as I said.
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Galactic
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Orz is my favourite ship and I also think it is one of the best.
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Valaggar
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Let's see how good each ship is against each ship. I'll start with VUX. -2 means Total Loss. -1 means Loss with Several Casualties Inflicted Upon the Opponent. 0 means equal match. +1 means Win With Crumpled Crew. +2 means Total Victory Through the Benevolent Will of the Ultron.
VUX: Ur-Quan -2 Chmmr -1 Kohr-Ah -2 Chenjesu -2 Orz -2 Yehat -0.5 Utwig -1 Mycon -2 Pkunk +1.5 Mmrnmhrm -2 Melnorme -1 Spathi -2 Druuge -1 Slylandro +2 Supox -2 Arilou +2 Androsynth -1 Syreen -2 Earthling +0.5 VUX 0 Ilwrath 0 Thraddash -1 Umgah +1 Zoq-Fot-Pik -2 Shofixti -1
If we add all these, we get -21.5; We calculate this for all ships and add 5 and the opposite of the smallest value to all values (so if the lowest value is -27, we add 32 to everything) and we get the new costs.
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« Last Edit: April 05, 2007, 02:54:33 pm by Valaggar »
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Valaggar
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For Ilwrath (the lowest value ship. Also, DON'T PLAY Ilwrath!!! It's boring to play against!!!): Ilwrath: Ur-Quan -2 Chmmr -2 Kohr-Ah -2 Chenjesu -2 Orz -2 Yehat -2 Utwig -2 Mycon +0.5 Pkunk 0 Mmrnmhrm 0 Melnorme -2 Spathi -1 Druuge -1 Slylandro +1 Supox -2 Arilou 0 Androsynth +0.5 Syreen -2 Earthling +1 VUX 0 Ilwrath 0 Thraddash 0 Umgah +0.5 Zoq-Fot-Pik -2 Shofixti -2
Sum is -22.5
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« Last Edit: April 06, 2007, 09:57:54 am by Valaggar »
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Valaggar
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Umgah: Ur-Quan -2 Chmmr -2 Kohr-Ah -2 Chenjesu -2 Orz -2 Yehat -2 Utwig -2 Mycon -2 Pkunk 0 Mmrnmhrm -2 Melnorme -2 Spathi -2 Druuge -2 Slylandro -1 Supox -1 Arilou -0.5 Androsynth -2 Syreen -2 Earthling -1 VUX 0 Ilwrath -0.5 Zoq-Fot-Pik -2 Shofixti 0
So -32. Argh! The lowest value ship! Umgah = 2 VUX = 11.5 Ilwrath = DON'T CHOOSE!!!
As to the VUX, modifications made - the Yehat is now -0.5 and the Earthling is +0.5; the Utwig is +1.
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Death 999
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We did. You did. Yes we can. No.
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I think equally weighting the opponents is a very silly way to determine costs - certain matchups are far more likely than others.
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Draxas
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Besides, I don't know where you get those values from. Netplay? Awesome AI? Neither seems to apply.
I do have to agree that the Ilwrath, as it is currently, is the worst ship. Primarily because it's instantly at the disadvantage of being forced to chase nearly every ship in the game because of its design. Now, if the opponent couldn't tell where it was when cloaked, that would be another story.
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Valaggar
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I think equally weighting the opponents is a very silly way to determine costs - certain matchups are far more likely than others. Because players prefer certain ships? Nope, this shouldn't be taken into account.
Besides, I don't know where you get those values from. Netplay? Awesome AI? Neither seems to apply. Some are evident, some are from hotseat, some (where it's possible) are deduced in this way: I fight the Awesome AI, then we switch sides. In fact, can you show me exactly where the values are flawed?
I do have to agree that the Ilwrath, as it is currently, is the worst ship. Primarily because it's instantly at the disadvantage of being forced to chase nearly every ship in the game because of its design. Now, if the opponent couldn't tell where it was when cloaked, that would be another story. In fact, the Umgah turned out to be the lowest value ship.
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