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| | |-+  Why the Melnorme's bridge turns purple (spoiler).
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Author Topic: Why the Melnorme's bridge turns purple (spoiler).  (Read 11514 times)
Simon
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Re: Why the Melnorme's bridge turns purple (spoiler).
« Reply #15 on: August 01, 2005, 10:15:12 pm »


Simple!

If the player buys all information and gets infinite RU from one of the races, there still is a point of selling data to the Melnorme.

The purpose is not to sell the information someday; the purpose is to continue receiving information when there no longer is an advantage for the player.

We can't buy information on the Melnorme's psychology, physiology, mental powers, and possibly omnious plans either which is too bad - it has the potential of being the funniest material in the game and explain why they hang out only at huge stars.
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Megagun
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Re: Why the Melnorme's bridge turns purple (spoiler).
« Reply #16 on: August 01, 2005, 10:31:57 pm »

Thread necromancy alert!

Beep beep beep beep!
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Deus Siddis
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Re: Why the Melnorme's bridge turns purple (spoiler).
« Reply #17 on: August 01, 2005, 10:49:44 pm »

Somebody roll out old sparky. And where's my tommy gun?
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Art
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Re: Why the Melnorme's bridge turns purple (spoiler).
« Reply #18 on: August 02, 2005, 08:26:14 am »

Um, you guys, I have to speak against the whole idea that it would be "funnier" if random unanswered questions were answered.

The answers to personal questions about the Melnorme might indeed be funny but they might also be lame. They'd have to be pretty funny to be funnier than the whole setup of the Melnorme rather unsubtly shoving you away from asking personal questions by making the answers "readily available" for a ridiculously and impossibly high price.

Also, "purple" is not between the two extremes of red and blue, in real terms. As pure frequencies, red is a very low frequency of light and blue a very high one. The color we call "violet" (the blue side of purple) is further on the extreme of high frequency light than blue. The color "purple" (a more reddish color) is, so to speak, an optical illusion -- it's a color that no individual frequency of light corresponds to but is only visible when you're seeing both red and violet frequencies of light at once. So purple isn't a neutral color between red and blue -- it's either a more extreme version of blue or it's red and blue being mixed together, at equal intensity. If we take the emotional-states theory, it's either the Melnorme psyching themselves up for more intense action than combat or it's them getting psyched up *at the same time as* they're being welcoming and friendly.

Either one works, but the color in the game does look more violet to me than purple, which suggests that the Melnorme conduct trade negotiations with an even higher degree of seriousness and intensity than they do when fighting for their lives. I find that appropriate.
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Death 999
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Re: Why the Melnorme's bridge turns purple (spoiler).
« Reply #19 on: August 02, 2005, 04:40:19 pm »

I gotta say, this rez wasn't as good as the previous one.
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Deus Siddis
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Turning Purple
« Reply #20 on: August 03, 2005, 03:27:07 am »

But purple looks like it is somewhere between red and blue. Maybe it's a matter of perception.
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Novus
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Re: Turning Purple
« Reply #21 on: August 03, 2005, 09:22:47 am »

But purple looks like it is somewhere between red and blue. Maybe it's a matter of perception.
That's what Art said; even though violet is high-frequency light ("bluer than blue"), the human eye perceives a mixture of blue and red. Monitors generate violet as a combination of blue and red. Wikipedia has a nice article on colour that explains this.
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