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Topic: Amazing Androsynth vs Ur-Quan wedge (Read 6362 times)
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Heegu
Zebranky food
Offline
Posts: 14
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Well, androsyth can beat uq easily with their long range bubles too.. Still a funny trick like with CHMMR.
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Anthony
*Smell* controller
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Gender:
Posts: 358
Star Control Lives!
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That is a really cool clip. It's hard to make the Androsynth stick to the ship; just a matter of aiming it just right...
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Justice
Zebranky food
Offline
Posts: 15
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How do you record your playing? I've got to do that.
I wrote a patch that dumps pngs of each rendered frame, and then just ffmpeg -i screen%06d.png -vcodec zmbv shiver.avi
It's not great, since I can't do audio, the framerate isn't always consistent, and I haven't added a way to start or stop recording...
Also, on a side "interesting note" note: The Slylandro Probe is equally as fast as a Androsynth Guardian in comet mode. Not a good ship to pick vs. the probe, IMO.
I'm not a very good Guardian user, but wouldn't the bubbles work pretty well since the Probe is big and has to get to close range?
Also, apparently Google will take long videos, so I added that up in the original post (took a long time for Google to process it though). Quality isn't very good though.
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« Last Edit: January 21, 2007, 07:24:06 pm by Justice »
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Shiver
Guest
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I'm not sure I like that my IP now appears on Google video. Could you get in the habit starting a recording a little later from now on?
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Justice
Zebranky food
Offline
Posts: 15
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Oh, that's bad... I'll have to cut that out in the future. Do you want me to pull the video off Google?
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Shiver
Guest
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Oh, that's bad... I'll have to cut that out in the future. Do you want me to pull the video off Google?
Yes. I have a firewall, but it still bugs me.
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Justice
Zebranky food
Offline
Posts: 15
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Ok, I told Google to delete it ( don't know how long that will take ) and put up a new one with the first 42 seconds chopped off.
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Shiver
Guest
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A friend and I normally play hotseat just about every day and notice the same thing with the above ships and also with Orz (front). It is weird that in all my years of playing the original on the PC I had never seen this happen. Is it something that was common with the 3DO version? Were the hit boxes on the PC version different? If the hitboxes (I thought that was a First Person Shooter thing?) were different, that would explain why the Androsynth only costs 15 points and plays much stronger than that in UQM.
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Valaggar
Guest
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Nope, it's just because you gained many XP points since then (experience). UQM is a straight port of 3DO SC2, which in turn is a port of DOS SC2. And in DOS SC2, the Guardian still costed 15 points.
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