This thread, of course, is meant for discussing tactics for EP-Mod.
For example, one of the very deep ships now is the EP-Androsynth, whose bubbles and blazer have been merged and an all-powerful laser added. Now there are three attacks for this ship: classic blazing, bubbleblazing (blaze around the opponent and swarm him with the EP-bubbles) AND dual-laser assault. This means that a fight with this ship could look like that: - The 'Synth charges unto his enemy in blazer form. - Hits a few times, then misses and starts to circle around his enemy. - The bubbles he emits chop his enemy apart. The 'Synth's energy end, his enemy is crippled and on the run. - The all-mighty Androsynth gloriously charges and engages his laser cannons. With a loud "BOOM!", his opponent becomes history.
Of course, the real pain is when a VUX limpets you. Even if you manage to kill the VUX off, any limpits will make it a pain to try and get out of a planets gravity haha.
The only ships that make me sad are the Torch and the Skiff. Frankly, the Skiffs "special" is a little crappy to me. And the Torch losing its speed is a bit of a pain, although if I did have the afterburners, melee would be a lot more like pinball haha!
Logged
I like to think you killed a man. It's the romantic in me.