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Topic: Star Control - The RPG/Board Game (Read 40655 times)
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Spektrowski
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This whole battle system may also perfectly fit into an RPG, and there are all those Captain/Crew quirks that Clay mentioned before...
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hammersmith
Zebranky food
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You know what, I like very mluch of the idea of an SC2 RPG, but I would even more like to READ a BOOK about SC2.
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Valaggar
Guest
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An Ur-Quan sitting in a bar?
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Clay
*Many bubbles*
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Draxas: Sorry about that. That was very careless of me. I'll definitely add some arrows when I get around to it.
As for real miniatures...not on my budget LOL. But it's always possible I can get a third party to pick up the game. But let's not get ahead of ourselves.
For now, use one of those paper-craft spinny things. You know, the brass heads you poke through paper then open on the back, essentially creating an axle. Usually used for arm and leg joints on flat paper people...but could make a rotating Howitzer in a pinch!
Did I mention my OTHER hair-brained idea was a SC2 Choose Your Own Adventure book? >_>
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« Last Edit: March 12, 2007, 10:45:36 pm by Clay »
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HisDivineShadw
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I love YaBB 1G - SP1!
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"E) Now the big one. Strategy game and scenarios. In the vein of SC1, but with scenarios also based on major SC2 events." When www.starconrpg.com was around there was a nice big story called the Brotherhood, it was about how all the races had to go coreward. Had lots of new races, artwork, story, what the percusers were scared of, it was not bad i thought. It was mostly the work of someone called goto10 or flubbo i think. It be cool if you could work in a plot to you game or something.
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Clay
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In my game, since the Star Control monikers are still questionably trademarked, I am referring to SC1 era events as "The Ur-Quan Conflict" and SC2 as "The Ur-Quan Masters." I'm thinking of billing the whole game as "The Ur-Quan Legacy" and creating additional scenarios...but I think that's thought for another day, and may not fly well with TFB, who are potentially doing this themselves.
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Spektrowski
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The beginning of the adventure would be like, "(1)You enter the Solar system, the cradle of Humanity. You've never been here before, and you feel a bit nervous. What's Earth like? What happened to her during all those years? Were the dreaded Ur-Quan that you've heard so much about defeated? No-one aboard knows the answers... You decide to: - Head straight to Earth (go to page xx) - Explore other planets a bit before going to Earth (go to page yy) - Leave the system - you feel that you forgot something important in Hyperspace (goto page zz)"?
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Clay
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Haha, I'm surprised so many of you are familiar with CYOA. ^^ I grew up on the stuff, and I always thought it had such potential if it weren't dummied down for a juvenile audience...be a real hit with the role-playing/old-school adventure game crowd.
Gah, don't get me started! I have enough to do. LOL
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