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Author
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Topic: Star Control - The RPG/Board Game (Read 39099 times)
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CaptainRichard
Zebranky food
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Posts: 2
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I have extensive experience writing RPG scenarios and stories. I can offer my talent as a writer in that regards once you decide on a game mechanic... This would be a great way to re-work Star Control 3 into something that doesn't frustrate and annoy. Or we could come up with a series of stand-alone adventures... or a unique campaign setting.
Only catch is I'm going into the Military for Great Glorious Service To God, Country And For Vigorous Sign-Up Bonus... So I'll be unable to communicate with the Civilian World for 16 weeks starting May 3rd.
Feel free to pick my brain in the meantime in regards to game mechanics.
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Steve-O
*Many bubbles*
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Posts: 127
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NonesuchPlace:
It's been a little while now and I'm still curious about helping you with this board/card game idea. Have you collected the rules you were talking about before? Can they be posted on some sort of download site for us to take a look at, or would you prefer to share them via email instead? I'm not sure if I was entirely clear in my previous post, but I had wanted to take a look at the rules in order to get a feel for what kinds of game components to make before I started working on such.
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psydev
*Many bubbles*
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Posts: 136
Why don't all races have point defense lasers?
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I downloaded "uqlnew.pdf" from a couple of pages back but it's only 3 pages long. Is there supposed to be a bigger file with ship art and more rules etc?
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Pages: 1 ... 8 9 [10]
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