The Ur-Quan Masters Home Page Welcome, Guest. Please login or register.
Did you miss your activation email?
December 09, 2024, 11:19:39 pm
Home Help Search Login Register
News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

+  The Ur-Quan Masters Discussion Forum
|-+  The Ur-Quan Masters Re-Release
| |-+  General UQM Discussion (Moderator: Death 999)
| | |-+  Eagle Engine 2xSal Filtering in game
« previous next »
Pages: [1] Print
Author Topic: Eagle Engine 2xSal Filtering in game  (Read 9057 times)
Val
Guest


Email
Eagle Engine 2xSal Filtering in game
« on: November 15, 2002, 08:19:56 am »

Ahoy Ninjas  Tongue
I Would really apriciate if the developers take their time n' implement the Eagle engine with 2xSal filtering in the game rerelease ..

for those femiliar with emulators such as Snes9x and gens will know how efficiently it smooths the visuals with sharpness without bluring ..

This could add so much to the game ..
you can find out more about it and download the source here
http://elektron.its.tudelft.nl/~dalikifa/

hope this gets somewhere into the game.

best wishes of all , Val.
Logged
Mika
Core Team
*Many bubbles*
*****
Offline Offline

Gender: Male
Posts: 121



View Profile WWW
Re: Eagle Engine 2xSal Filtering in game
« Reply #1 on: November 15, 2002, 09:53:21 am »

You ppl should read the forum more throughly or use the search feature, as this was suggested few days ago and I added it to our code from Snes9x already Grin
Logged
Azarule
*Many bubbles*
***
Offline Offline

Gender: Male
Posts: 114


Andale, Andale, arriba !


View Profile
Re: Eagle Engine 2xSal Filtering in game
« Reply #2 on: November 15, 2002, 01:11:36 pm »

Yeah.....geez  Roll Eyes
Logged

If these visions have offended, thing but this and all is mended : You have but slumbered here while these visions did appear.  And this weak and idling theme, no more yielding than a dream.
hal
Guest


Email
Re: Eagle Engine 2xSal Filtering in game
« Reply #3 on: November 15, 2002, 01:46:09 pm »

I heared the 2xsal Snes9x filtering source is buggish and slow , maybe it's becouse the emulator is slow.works much better with Gnes.
Logged
Vee-R
*Many bubbles*
***
Offline Offline

Gender: Male
Posts: 176



View Profile
Re: Eagle Engine 2xSal Filtering in game
« Reply #4 on: November 15, 2002, 05:49:20 pm »

Quote
You ppl should read the forum more throughly or use the search feature, as this was suggested few days ago and I added it to our code from Snes9x already Grin


Hmmm... this sounds really good! Can you guys add a screenshot of the 2xSal filtering in action?  Grin
Logged

"Space cannot be measured. It cannot be angered, it cannot be placated. It cannot be summed up. Space is there.
"Space is not large and it is not small. It does not live and it does not die. It does not offer truth and neither does it lie.
"Space is a remorseless, senseless, impersonal fact."
Mika
Core Team
*Many bubbles*
*****
Offline Offline

Gender: Male
Posts: 121



View Profile WWW
Re: Eagle Engine 2xSal Filtering in game
« Reply #5 on: November 15, 2002, 06:41:56 pm »

Quote

Hmmm... this sounds really good! Can you guys add a screenshot of the 2xSal filtering in action?  Grin

Okay, after got two requests of it Grin The shots are at http://sc2.sourceforge.net/screenshots.html .. compare especially that melee menu to normal one found in beginning of old screens Smiley
Logged
Vee-R
*Many bubbles*
***
Offline Offline

Gender: Male
Posts: 176



View Profile
Re: Eagle Engine 2xSal Filtering in game
« Reply #6 on: November 15, 2002, 07:08:25 pm »

Looks great! The 'small' font looks a bit funny with it but I believe this is how I shall be playing UQM. Keep up the good work.
Logged

"Space cannot be measured. It cannot be angered, it cannot be placated. It cannot be summed up. Space is there.
"Space is not large and it is not small. It does not live and it does not die. It does not offer truth and neither does it lie.
"Space is a remorseless, senseless, impersonal fact."
Mart
Guest


Email
Re: Eagle Engine 2xSal Filtering in game
« Reply #7 on: December 02, 2002, 11:44:59 am »

Are there any plans to include the Advmame2x filter, ScummVM uses this, and the results are much better than the 2xSaI
Logged
Pages: [1] Print 
« previous next »
Jump to:  


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!