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Poll
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Question: |
which race would you surrender too?
Ur-Quan |
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7 (20.6%) |
Umgah |
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2 (5.9%) |
Spathi |
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16 (47.1%) |
Vux |
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0 (0%) |
Mycon |
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1 (2.9%) |
Ilwrath |
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0 (0%) |
I would fight to the death. |
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8 (23.5%) |
Androsynth |
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0 (0%) |
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Total Voters: 32 |
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Author
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Topic: Terms of surrender. (Read 12318 times)
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Cedric6014
Enlightened
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Aaahhh you both look the same so I thought Shiver was talking to himself
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KanmuX
Zebranky food
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Very Ugly Xenoform
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I guess I might as well weigh my options too. This should be a funny read.
Vux:
Pros: I might be captured by ZEX, and get tentacles in places I don't feel comfortable with. Hey, it's better than dying. Unless those tentacles can go rigid. Ow. Alternatively, I can open hailing frequencies and spam them with images of humans, and while they're busy puking over their control panels, I can escape.
Cons: I might not be captured by ZEX. Obviously the last thing i'll see is a big flash of green light. That would be cool, I guess.
Umgah:
Pros: They're pretty funny, and just as long as their transplant operations don't hurt, getting tentacles in all sorts of places would be pretty fun, especially if they let you go afterwards if you promise to do pranks. And then never come back. Har! Har! Har!
Cons: They don't let me go, and instead they decide it'd be totally funny to rip me apart and then graft my limbs onto their bodies.
Androsynth:
Pros: I could slick my hair, dress up in a grey suit, wear a triangle badge, and then tell them i'm really an Androsynth that went undercover to secretly steer a Human ship into Androsynth territory so they could get revenge on my crew. My crewmen? Who cares. I'm the captain, the games are about me.
Cons: They didn't buy into that last bit and decide a blazer comet is too quick a death, so they fire the acid bubbles.
Ilwrath:
Pros: If I had the hyperwave caster, I could just convince them it was an illusion the entire time, and that their sensors had gone haywire and they were really attacking the ship of Dogar and Kazon. They'd be so embarassed that they'd commit whatever fun version of seppuku they have.
Cons: If I didn't have the hyperwave caster, I guess I might as well eat a lot before I die, so they get a nasty surprise when they cut open my intestines. Splat.
Ur-Quan Kzer-Za
Pros: "Hold! What you are doing to us is wrong! Why do you do this thing?"
Cons: "Your independence is too dangerous for us to tolerate. You shall be punished."
Spathi:
Pros: I could just tell them my ship was really invincible and we just went into a low-power mode to get really close to them, and if they didn't run away i'd activate my super weapon. They'd fall for it.
Cons: What cons? This isn't even surrendering. I instantly win.
I picked Spathi.
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*Pepper*
Zebranky food
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Posts: 7
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>They went from being one step above cavemen to a space faring race in like 50 years according to they story. That = highly intelligent.
If you told a Spathi you had a monster on board your ship that would eat him, he would believe you.
Gullible =/= highly intelligent, sorry.
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Shiver
Guest
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Okay Einstein, I'll spell it out for you.
Middle ages -> Space travel in 50 YEARS demonstrates incredible intellect.
So as cowardly as they are, you can't just manipulate Spathi into doing whatever you want by refering to the boogieman. Furthermore, you are greatly exagerating their cowardice; Spathi Eluders were used in the Hierachy-Alliance war to great effect. If the Spathi can serve in a military capacity then they aren't completely crippled beyond hope by their inherent weakness.
If you told a Spathi you had a monster on board your ship that would eat him, he would believe you. And use a much better example if you're going to talk down to me, newbie.
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*Pepper*
Zebranky food
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Posts: 7
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Oh good, an internet tough guy. <rolls eyes>
If Spathi were so highly intelligent, it makes no sense that they would be sitting around like cavemen geniuses one day and just suddenly decide to build starships. More likely some other event, such as contact with another race or the acquisition of new technology fell into their laps and triggered this rapid advancement.
I don't exaggerate Spathi's cowardice; it's their defining characteristic. They are also incredibly gullible, which again demonstrates they are not highly intelligent. How long was that Spathi waiting cowering inside his ship because he was told something scary was outside? Wasn't it 12 years or something? lol... Also, the Spathi's ship is built to be most effective when running away and firing its rear weapon, once again demonstarting the dev's sense of humor and their intention to make everything about Spathi cowardly. I'm sorry you're not in on the joke.
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« Last Edit: May 12, 2007, 07:51:51 am by *Pepper* »
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Shiver
Guest
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If Spathi were so highly intelligent, it makes no sense that they would be sitting around like cavemen geniuses one day and just suddenly decide to build starships. More likely some other event, such as contact with another race or the acquisition of new technology fell into their laps and triggered this rapid advancement.
Did you even play the game? The Spathi made that technological jump because a natural predator to them appeared on their homeworld. They advanced rapidly to avoid these creatures. The Spathi also replicated the Ur-Quan slave shield in a year's time, another feat humans couldn't hope to hold a candle to. It's brilliance with a catch alright, but still brilliance.
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Valaggar
Guest
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It's not necessarily innate intelligence. Think about the Spathi captain that uttered the Words at their first meeting with the Kzer-Za without knowing anything of them. It's the adrenaline-equivalent pumping through their body, greatly increasing their psionic and mental capabilities. This happens, of course, continually, since they are continuously frightened. Maybe that adrenaline-equivalent even flows instead of blood through their veins. That would explain their supreme cowardice.
- adrenaline normally gives a "Flight or Fight" choice, but the Spathi reveal that they only have a "Flight" choice.
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*Pepper*
Zebranky food
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Posts: 7
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>Did you even play the game?
Yes, I beat it several times back in 1994-1995, not since then though. So you'll have to pardon me if I don't remember fine details. But I still don't think the Spathi are highly intelligent, looks like we're going to have to agree to disagree on this one.
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Death 999
Global Moderator
Enlightened
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Posts: 3874
We did. You did. Yes we can. No.
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I don't exaggerate Spathi's cowardice; it's their defining characteristic. They are also incredibly gullible, which again demonstrates they are not highly intelligent. How long was that Spathi waiting cowering inside his ship because he was told something scary was outside? Wasn't it 12 years or something? lol... You misremember: he was assigned to stay in his ship because the rest of the contingent got bored. He was coerced by his government, and if he had gone home, he would have had something real to be afraid of.
Furthermore, he was the least impressive Spathi in the Earthguard fleet, as judged by the spathi high council (see comment re: holding a vegetable to his head), so even if his degree of inability is impressive, that doesn't really say much about Spathi on the whole.
As for the words, want to bet that the gist is all that matters, and the talking pets translate nearby phrases that way every chance they get, just as a microscopic revenge? The alternative is psychic spathi, and I haven't seen anything else to indicate that.
I doubt *Pepper*'s trick would work. It might even backfire.
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Shiver
Guest
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Furthermore, he was the least impressive Spathi in the Earthguard fleet, as judged by the spathi high council (see comment re: holding a vegetable to his head), so even if his degree of inability is impressive, that doesn't really say much about Spathi on the whole. For being the biggest reject in the Spathi military, Fwiffo sure was an unstoppable killing machine after he joined the Vindicator. I dunno if what the player does can be considered canon, but I'd venture a guess that the majority of the people who've beaten Star Control 2 used Fwiffo in such a fashion.
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Valaggar
Guest
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As for the words, want to bet that the gist is all that matters, and the talking pets translate nearby phrases that way every chance they get, just as a microscopic revenge? The alternative is psychic spathi, and I haven't seen anything else to indicate that.
No. Look: 1) The Spathi don't know what is the translation the Talking Pet feeds to the Ur-Quan. 2) The Spathi Safe Ones say clearly: "anyway, in a moment of panicked genius, the Captain blurted out `Hold! What you are doing to us is wrong! Why do you do this thing?'"; exactly the Words.
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Shiver
Guest
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The Spathi Safe Ones say clearly: "anyway, in a moment of panicked genius, the Captain blurted out `Hold! What you are doing to us is wrong! Why do you do this thing?'"; exactly the Words.
The Spathi don't speak English so even that "exact" phrase is just an approximation made by the Vindicator's translator system.
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Death 999
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We did. You did. Yes we can. No.
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... a system which somehow doesn't understand 'hunam' to mean 'human'.
So there Fwiffo is, left alone for many years. He's a frightened little spathi with no distractions, no one to stand in front and protect him. What if the Ultimate Evil showed up? What if the Earthlings broke free? What if an Ur-quan came by to check on the status of the EarthGuard, and decided to execute its sole member?
Anyone think he did not spend a lot of time on his combat simulator?
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Shiver
Guest
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... a system which somehow doesn't understand 'hunam' to mean 'human'. Oh crap, I didn't think of that.
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