The Ur-Quan Masters Home Page Welcome, Guest. Please login or register.
Did you miss your activation email?
August 10, 2022, 01:53:20 am
Home Help Search Login Register
News: Paul & Fred have reached a settlement with Stardock!

+  The Ur-Quan Masters Discussion Forum
|-+  The Ur-Quan Masters Re-Release
| |-+  General UQM Discussion (Moderator: Death 999)
| | |-+  OMG hyper speed in melee! (impact issues)
« previous next »
Pages: [1] Print
Author Topic: OMG hyper speed in melee! (impact issues)  (Read 1435 times)
Sargon
*Many bubbles*
***
Offline Offline

Posts: 129



View Profile
OMG hyper speed in melee! (impact issues)
« on: April 13, 2007, 03:00:34 pm »

Hello,
Somethng funny happend to me in the melee battle.
I played spati against pkunk.
Then I tried to impact between them and one of the spati spheres got stuck in between the double wing of the pkunk.
The two ships were stuck and jittering together and I couldnt release them for a while, then they suddenly disconnected and the flew in a super fast speed, any faster then I have ever seen.
That was funny.
 
Logged
Valaggar
Guest


Email
Re: OMG hyper speed in melee! (impact issues)
« Reply #1 on: April 13, 2007, 03:05:33 pm »

Ha ha ha... so bad you couldn't record the entire incident.
Yes, we need a replay BADLY for UQM 0.7.0 (or be it 0.8.0).

Indeed, these stuck-and-release incidents are common amongst Chmmr and Spathi.
A lot of them happened to me in the PC original. Many with the Chmmr... I can't remember which ship I was using against the Chmmr. (note that Blazers, Skiffs and Probes are inertialess and therefore cannot suffer such physical abominations (I wonder what exactly in the source code causes them?).
Logged
Sargon
*Many bubbles*
***
Offline Offline

Posts: 129



View Profile
Re: OMG hyper speed in melee! (impact issues)
« Reply #2 on: April 13, 2007, 03:07:59 pm »

What program can record such video?
Or do you mean that the game has a battle recording option?
Logged
Novus
Enlightened
*****
Offline Offline

Gender: Male
Posts: 1938


Fot or not?


View Profile
Re: OMG hyper speed in melee! (impact issues)
« Reply #3 on: April 13, 2007, 03:46:47 pm »

What program can record such video?
Several people here use Fraps.

Quote
Or do you mean that the game has a battle recording option?
No, but one has been suggested many times here. With the netplay option, implementing a record option probably wouldn't been too hard, either.
Logged

RTFM = Read the fine manual.
RTTFAQ = Read the Ur-Quan Masters Technical FAQ.
Pages: [1] Print 
« previous next »
Jump to:  


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!