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Topic: Yehat finally remixed (Read 10872 times)
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Mormont
*Smell* controller
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Posts: 253
I love YaBB 1G - SP1!
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I don't mind waiting as long as I know that you guys are still working on it (I was worried before that you'd abandoned the project).
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Valaggar
Guest
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When I finished the game, I turned on the music. You know, it needed not be as mysterious anymore.
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tadaa
Zebranky food
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Posts: 3
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Hey,
Thanks for listening & commenting new Yehat (years late) -remix. Looks like there are many different opinions of the remix - some say it's awesome, and some would like it slower and even backwards... You're crazy !
Well, hopefully the release was a happy surprise to you anyway ! As you can see The PRECURSORS are not dead, we were just sleeping.
The remix was really a pain to remix. However I think it turned out quite good ... and it wins for sure all the previous versions we have done so far (damn, we have tried to mix it something like 10 times!!!). I am also happy that it is finally *done* after long wait !
So, keep on commenting, and thanks so far !
- Riku
ps. why the song is at www.mikseri.net/tadaa ? TÄDÄÄ (tadaa) is a new musical project between Riku & Harri. So, if you like our music, check out the site also later. Riku's and Harri's future co-op releases (not always UQM related) will be there online ! Did you like "The Colony" by the way?
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Draxas
Enlightened
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Posts: 1044
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I like it. While I admit it took until about 1:45 to actually be able to recognize the melody, once it got there, I thought it was pretty cool. Like many others, I'll echo the sentiment that it was not what I was expecting, but that doesn't make it any less good.
The Colony was pretty neat, too. Is that a remix or an original piece (suffice to say, I can't read what's written on the site, and if it's a remix, I didn't recognize the source).
On a final note, I will say that anyone who plays SC2 with the music turned off is a crackhead. That's a crime against nature!
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Valaggar
Guest
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Hey, I didn't say that I play it with music turned off. I said that I played it like this when I played it for the first time.
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Novus
Enlightened
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Posts: 1938
Fot or not?
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You didn't spot the language selection box in top right corner, I gather. English version here, anyway. Nope, guess I should be a bit more perceptive. Thanks. I guess Riku should learn to link to the English version of pages when posting on international boards.
The only times I turned off the music was in HyperSpace (which was a bit slow on a 386SX20 with Sound Blaster music on) after hearing the same tune thousands of times. Same song thousands of times, maybe I can understand (I never got tired of it, though). However, my friend was playing the game on a 286, and it sounded fine (the rest of the game was slow as hell, though. It's amazing how much certain ships gain and lose usefulness on a really slow computer). I don't know if the music speed was different because he was using the internal speaker (which I was shocked could actually even play music at all, at least music that didn't consist of beeps and boops). Sorry, I meant HyperSpace travel was slow, not the music. The way SC2 uses the Sound Blaster (every single byte in the audio stream transmitted separately at the right time by the CPU, urgh!), there is little difference in CPU load between Sound Blaster and PC speaker music (and, for similar reasons, little difference in sound quality; for example, I remember that the playback speed went crazy like a jammed tape recorder every time the game touched the disk).
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Simon K
Frungy champion
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Posts: 70
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Actually, the first time I heard the Yehat tune was when I played through UQM --- I never had Star Control II; it wasn't released for the Amiga* to my knowledge, and when I switched over to PCs like the rest of the world, I decided to run Linux --- with no Star Control II available until UQM.
But I played SC1 on the C64 (C64 SC1 was a very poor implementation, by the way) when I was young, and I remember that reading through the manual would send my imagination flying: Here was a computer game universe that was potentially as elaborately thought out as some of the science fiction books I read.
I partly agree with TiLT: Nostalgia definitely has something to do with it, although in my case it was nostalgia for my very own image of the Yehat in SC1. Still, there is something to the melody itself, as well as the choice of instruments, that makes it fit well with the Yehat: I mean, you could hardly imagine the Spathi or Umgah melody for them, or even the Ilwrath or Thraddash.
I guess remixing this particular tune is a bitch; it seems to evoke strong feelings in pretty much everyone.
*) Now, the memories I have with that machine is pretty much the primary cause of me turning into a wretched mass of computing nostalgia every now and then....
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Any technology distinguishable from magic is insufficiently advanced.
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Galactic
*Many bubbles*
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Posts: 146
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I think this remix is good and fits Yehat, but is not as good as the original. BTW there's some strange voice somewhere at 00.50; I hahve no idea what that is for.
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« Last Edit: April 21, 2007, 06:01:43 pm by Galactic »
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