The Ur-Quan Masters Home Page Welcome, Guest. Please login or register.
Did you miss your activation email?
October 08, 2024, 12:17:57 pm
Home Help Search Login Register
News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

+  The Ur-Quan Masters Discussion Forum
|-+  The Ur-Quan Masters Re-Release
| |-+  General UQM Discussion (Moderator: Death 999)
| | |-+  Lance_Vader's Utwig voicepack
« previous next »
Pages: [1] 2 Print
Author Topic: Lance_Vader's Utwig voicepack  (Read 5558 times)
Valaggar
Guest


Email
Lance_Vader's Utwig voicepack
« on: May 23, 2007, 12:23:36 pm »

Lance Meibos (aka Lance_Vader) from Novel Narratives has recently (read: 3 weeks ago) begun work at an Utwig voicepack, and I tried various effects for the recordings.
Here are some samples:
Here is the raw voice.
Here is the voice with some echo&pitch-scaler-based effects.
Here is the voice with some equalizing and tempo&pitch decreasing.
And here is the voice with both effect sets applied.

Why am I posting this here? Why, of course, because I'm looking for some suggestions (especially on the effects part, but also suggestions for Lance)!
Logged
Neonlare
*Smell* controller
****
Offline Offline

Gender: Male
Posts: 277


Nut Case for Star Control


View Profile
Re: Lance_Vader's Utwig voicepack
« Reply #1 on: May 23, 2007, 02:28:45 pm »

Holy hell, that is surely something o.o. Congrats to you and the Voice Actor!
Logged

"would newton's law theory actually work if a Chmmr Avatar did a backwards pelvic thrust towards a planet and would this constitute an X=Y-0 in the part it ran straight into a Supox Blade and lasted long enough to survive?" - Elerium (as Valaggar)
Valaggar
Guest


Email
Re: Lance_Vader's Utwig voicepack
« Reply #2 on: May 23, 2007, 02:47:06 pm »

Holy hell, that is surely something o.o. Congrats to you and the Voice Actor!
More exactly, what variant do you prefer?
Logged
AngusThermopyle
*Smell* controller
****
Offline Offline

Gender: Male
Posts: 304


A paranoid android.


View Profile
Re: Lance_Vader's Utwig voicepack
« Reply #3 on: May 23, 2007, 03:32:00 pm »

This sounds really good. I personally like the raw and tempo-enhanced versions. The echoing doesn't do it for me.

But overall, I think its a vast improvement.
Logged
Neonlare
*Smell* controller
****
Offline Offline

Gender: Male
Posts: 277


Nut Case for Star Control


View Profile
Re: Lance_Vader's Utwig voicepack
« Reply #4 on: May 23, 2007, 04:06:32 pm »

I do prefer the one with the tempo enhanced versions (sans echo effect), because it sounds more "millitaristic" and less "ethereal."

One thing though, I don't think he sounds depressed enough when they have a smashed Ultron... Sad.

When it's repaired, it fits perfectly, a slightly eccentric type Smiley.
Logged

"would newton's law theory actually work if a Chmmr Avatar did a backwards pelvic thrust towards a planet and would this constitute an X=Y-0 in the part it ran straight into a Supox Blade and lasted long enough to survive?" - Elerium (as Valaggar)
Valaggar
Guest


Email
Re: Lance_Vader's Utwig voicepack
« Reply #5 on: May 23, 2007, 05:05:57 pm »

I do prefer the one with the tempo enhanced versions (sans echo effect), because it sounds more "millitaristic" and less "ethereal."
Lance_Vader said the same. It seems that I should scrap that effect. In fact, even I don't like it anymore.

One thing though, I don't think he sounds depressed enough when they have a smashed Ultron... Sad.
Yesss... I've now halved the equalizer for depressed Utwigs and it sounds much better, but that parts also have to be re-recorded.
Logged
Defender
Enlightened
*****
Offline Offline

Gender: Male
Posts: 817



View Profile
Re: Lance_Vader's Utwig voicepack
« Reply #6 on: May 23, 2007, 09:02:11 pm »

Raw Voice zip file is corrupt "unexpected end of archive". Please fix.
Logged
Shiver
Guest


Email
Re: Lance_Vader's Utwig voicepack
« Reply #7 on: May 23, 2007, 09:37:41 pm »

Could you post a sample of each pack on here to?
Logged
Valaggar
Guest


Email
Re: Lance_Vader's Utwig voicepack
« Reply #8 on: May 24, 2007, 10:31:23 am »

Here the Raw Voice is.
Or, if you prefer, here.

I've just found out that using only half of the EQ effect for both the depressed and the exuberant Utwig works much better.
Result uploaded here.
« Last Edit: May 24, 2007, 03:04:13 pm by Valaggar » Logged
Terrell
Frungy champion
**
Offline Offline

Gender: Male
Posts: 75



View Profile
Re: Lance_Vader's Utwig voicepack
« Reply #9 on: May 25, 2007, 12:09:50 am »

How do I play it?  If I like it how do I add it to the game?
Logged
Valaggar
Guest


Email
Re: Lance_Vader's Utwig voicepack
« Reply #10 on: May 25, 2007, 08:07:06 am »

Add-on packages:

Inside the directory where The Ur-Quan Masters content is installed, in the content/packages/ directory, there is a directory 'addons/'. In this directory, you need to create a directory 'uqmremix' and place (do not unzip) all the Remix Add-On pack .zip files there. When you specify the command-line option '--addon uqmremix', the .zip files inside the directory content/packages/addons/uqmremix/ will be included in the game and you will hear the new voice(s) instead of the original one(s).

However, this is just a sample; the voicepack is not finished. It's not even made an add-on -- Utwig voice files must be, in the .zip, in a comm\utwig folder. And they have to be named utwig000.ogg, utwig001.ogg etc., not Utwig000.ogg, Utwig 042.ogg etc.

HOWEVER, YOU CAN PLAY THE FILES USING, for example, Audacity - download here.
« Last Edit: May 25, 2007, 08:31:25 am by Valaggar » Logged
Terrell
Frungy champion
**
Offline Offline

Gender: Male
Posts: 75



View Profile
Re: Lance_Vader's Utwig voicepack
« Reply #11 on: May 25, 2007, 04:01:25 pm »

Add-on packages:

Inside the directory where The Ur-Quan Masters content is installed, in the content/packages/ directory, there is a directory 'addons/'. In this directory, you need to create a directory 'uqmremix' and place (do not unzip) all the Remix Add-On pack .zip files there. When you specify the command-line option '--addon uqmremix', the .zip files inside the directory content/packages/addons/uqmremix/ will be included in the game and you will hear the new voice(s) instead of the original one(s).

However, this is just a sample; the voicepack is not finished. It's not even made an add-on -- Utwig voice files must be, in the .zip, in a comm\utwig folder. And they have to be named utwig000.ogg, utwig001.ogg etc., not Utwig000.ogg, Utwig 042.ogg etc.

HOWEVER, YOU CAN PLAY THE FILES USING, for example, Audacity - download here.

Thank you.
Logged
Novus
Enlightened
*****
Offline Offline

Gender: Male
Posts: 1938


Fot or not?


View Profile
Re: Lance_Vader's Utwig voicepack
« Reply #12 on: May 25, 2007, 06:06:48 pm »

Cool. Utwig capable of a wider range of expression than a constant level of whining (and a less caricatured form of depression). The less severe equaliser effect seems to work reasonably well. However, I think you should consider using the unprocessed voice, as it, in my opinion, conveys emotion better.
Logged

RTFM = Read the fine manual.
RTTFAQ = Read the Ur-Quan Masters Technical FAQ.
Valaggar
Guest


Email
Re: Lance_Vader's Utwig voicepack
« Reply #13 on: May 26, 2007, 08:56:16 am »

Cool. Utwig capable of a wider range of expression than a constant level of whining (and a less caricatured form of depression). The less severe equaliser effect seems to work reasonably well. However, I think you should consider using the unprocessed voice, as it, in my opinion, conveys emotion better.
I think that the tempo decreasing is what decreases emotion. Without decreasing the tempo, but still using the other effects, it sounds much better.
Logged
Neonlare
*Smell* controller
****
Offline Offline

Gender: Male
Posts: 277


Nut Case for Star Control


View Profile
Re: Lance_Vader's Utwig voicepack
« Reply #14 on: May 26, 2007, 01:46:57 pm »

So are there any links to the updated versions, with more voice samples? Smiley.
Logged

"would newton's law theory actually work if a Chmmr Avatar did a backwards pelvic thrust towards a planet and would this constitute an X=Y-0 in the part it ran straight into a Supox Blade and lasted long enough to survive?" - Elerium (as Valaggar)
Pages: [1] 2 Print 
« previous next »
Jump to:  


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!