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| | |-+  [[CGI for UQM]] - Please send model files. // Submit your animation idea.
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Author Topic: [[CGI for UQM]] - Please send model files. // Submit your animation idea.  (Read 48294 times)
kwamp
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Re: What videos? CGI For UQM
« Reply #30 on: July 13, 2007, 04:32:04 pm »

Slylendro: Nice work! Good explosions. BTW... Someone mentioned Kris Hauser...(I love some of his models. http://starcontrol.classicgaming.gamespy.com/fan/images/kh_supox.jpg) If anyone knows how to get in touch with this fellow, please have him contact me.

Holla at that!



There is some incredibly goofy stuff in that link, but some damn fine examples of the ships as well.

-Kwamp
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Slylendro
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Re: What videos? CGI For UQM
« Reply #31 on: July 13, 2007, 08:49:32 pm »

That's some fine art !
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It is as though your species' brain is too small to hold a simple thought
such as, WE WILL KILL YOU FOR DISOBEYING!
This is not a complex idea.
Elerium
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Re: What videos? CGI For UQM
« Reply #32 on: July 14, 2007, 12:36:13 am »

Hey Slylendro, do you have that Chmmr Avatar Tsing made? We could really use it for what we're doing, and if you do have it could you post it here? Thanks Tongue
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Amiga_Nut
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Re: What videos? CGI For UQM
« Reply #33 on: July 15, 2007, 02:29:32 am »

http://uqm.stack.nl/files/spins/show.cgi?video/AndroFINALbubbleTEST.avi
This is the final test of the Androsyn Bubbles, rendered in HD.
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I keep my old Amiga on a flash-drive. Tongue

Bluhman
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Re: What videos? CGI For UQM
« Reply #34 on: July 15, 2007, 03:20:55 am »

That bubble demo was seriously awesome.
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Anthony
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Re: What videos? CGI For UQM
« Reply #35 on: July 15, 2007, 09:44:52 pm »

That bubble demo was seriously awesome.

Indeed.  It is incredibly awesome.  TFB would be proud... Cheesy  I'm so excited about this...
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Valaggar
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Re: What videos? CGI For UQM
« Reply #36 on: July 16, 2007, 12:52:30 pm »

I have two comments to make related to the Kohr-Ah FRIED and the Pkunk superheated metal minigun:
1. The FRIED, according to Supox dialogue ("ports open up around its perimeter, jetting forth gouts of flaming plasma.") are flame jets emerging at regular intervals from the perimeter of the Marauder (probably in 2D), not a cloud of gas covering the ship - i.e. "what you see is what you get", approximately - they're jets, not balls of plasma.
2. The minigun of the Fury shouldn't  launch bullets larger than the ship - they should be small white projectiles. Though it may look better with the big bullets used by Super-Melee.
(regarding the scale of projectiles and ships, heed this 2007 IRC quote:

23:12 <@Meep-Eep> < Valaggar> Did you think of sizes for the ships? How large would be the size differences, like in Super Melee or more?
23:13 <+robot> We usually had artists make cool bitmaps and that determined the size of the ship.
23:14 <+PR3> We also abstracted the sizes of the ships, planets and other components to a certain extent purely for gameplay fun.
)
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Amiga_Nut
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Re: What videos? CGI For UQM
« Reply #37 on: July 16, 2007, 01:12:16 pm »

The big question I’m asking is: Where are these bitmaps? Where is this material? I keep asking, and no one seems to bring forth any REAL help. I know as soon as I really get rolling on this, people are going to be boiling with suggestions and opinions about my animations. I’m telling you all now that if you have material (that you made or found) to share, now is the time. After a certain point it will be too late, and I won’t be willing or able to incorporate your suggestions. (E.G. Mycon is totally over and done.) PICTURES TELL IT BEST!
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Davey Yungblud
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Re: What videos? CGI For UQM
« Reply #38 on: July 16, 2007, 03:48:19 pm »

Actually, any material that anyone has made can't be considered canon unless it's simply copying something from the original game...unless that's what you meant. Also, I have a few suggestions.

1. Even though it's not usable in Super Melee and probably won't be for a long time, You should make one for the Sa-Matra Azn. Same goes for a fully pimped-out Precursor service vehicle, ZEX's Intruder (If you're not sure what I'm refering to, It's pretty much the same thing as a normal Intruder, just that it's a dark brown color, and has a second gigawatt beam emitter on the opposite side of the normal one.), Tanaka's Scout, and the Black Spathi Dagger.
2. Make sure the VUX limpets aren't just glowing green spheres. They are living mollusks, you know.
3. For the Utwig Jugger, if I remember correctly from the description and sketches from the SC2 resource guide, when it uses its shield, it has a sort of white sphere that envelopes it and then you see a flashing silhouette similar to what you see in combat.

Again, these are just suggestions, you don't have to use any of them if you don'w want to.
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"The Kohr-Ah are welcome in my galaxy any day --  it's those damned creepy Arilou that I worry about...opening portals to God-knows where and gaining perverse pleasure from manipulating the affairs of non-IDF beings...total smegheads they are." -Emperor Volusianus of the Empire of Volusianus.
Valaggar
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Re: What videos? CGI For UQM
« Reply #39 on: July 16, 2007, 05:44:55 pm »

Actually, it's never explained what the VUX limpets are. It is said, though, that they have a cocoon, so they should be spherical (until the cocoon cracks, i.e. on impact with the enemy ship). As to the Utwig Jugger, the envelope you speak about is never referred to in the RPRG's text, though there is indeed a drawing showing it - doesn't seem too canonical to me (it was drawn so because of technical limitations - with only pencil-and-paper you can't show that the ship is shielded if its shield fits the ship skin-tight).

And about those who say that the Mycon Podship is organic - that's not canonical too. It's never stated whether it's organic or not. My guess is that it's made of volcanic rock and magma.
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Davey Yungblud
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Re: What videos? CGI For UQM
« Reply #40 on: July 16, 2007, 06:09:51 pm »

I was referring to when they open. And there are a few sketches of them in the SC1 manual, if I recall correctly. They looked an awful lot like green versions of the Cacodemons from Doom. (Well, in the manual, they were black and white, but I would assume that they are green.)
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"The Kohr-Ah are welcome in my galaxy any day --  it's those damned creepy Arilou that I worry about...opening portals to God-knows where and gaining perverse pleasure from manipulating the affairs of non-IDF beings...total smegheads they are." -Emperor Volusianus of the Empire of Volusianus.
Lukipela
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Re: What videos? CGI For UQM
« Reply #41 on: July 18, 2007, 10:29:28 am »

http://uqm.stack.nl/files/spins/show.cgi?video/AndroFINALbubbleTEST.avi
This is the final test of the Androsyn Bubbles, rendered in HD.

Those bubbles are very impressive. Do you have any plans on a transformation animation?
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What's up doc?
Amiga_Nut
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Re: What videos? CGI For UQM
« Reply #42 on: July 18, 2007, 11:46:38 am »

Yes. Just about everything you can think of, and maybe a few things you hadn’t, will be re-created. Thanks for all the support!
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AngusThermopyle
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Re: What videos? CGI For UQM
« Reply #43 on: July 18, 2007, 03:43:59 pm »

These look great...keep up the good work! I'm looking forward to checking out the final product.  Wink
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Huggybaby
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Re: What videos? CGI For UQM
« Reply #44 on: July 19, 2007, 03:51:04 am »

Amazing work, I'm excited!
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