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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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Author Topic: Complete Walkthru  (Read 9897 times)
Ellis Dee
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Re: Complete Walkthru
« Reply #15 on: August 20, 2007, 12:53:26 am »

Thanks for the tips (and link) everyone. Clearly the Sa-Matra battle is the thing I know the least about.

Back in '92 I never managed to finish the game. After of dozens of hours of gameplay the Ur-Quan up and killed the galaxy. I was quite annoyed and gave up.

Then a buddy burned a CD of The Ur-Quan Masters for me back in '03, and with the help of the internet I managed to win the game.

I found it so fun that I immediately sat down to craft an exhaustive walkthru, since everything I found online was IMO lacking. Even with all the info, I still found myself wandering around aimlessly looking for good spots to mine, and the order of events never seemed satisfactory to me.

This walkthru is my present to the SC2 fans; the idea is that it lets you play the entire game in as short a time as possible, so you can come back to it again and again without sinking oceans of time into it. I tend to play the entire thing from start to finish once or twice a year; the game is just that good.
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Ellis Dee
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Re: Complete Walkthru
« Reply #16 on: August 20, 2007, 01:41:30 am »

Okay, based on the info in the linked page, I've adjusted the Dynamo Unit / Shiva Furnace ratios in all applicable missions. Thanks again for the link.

I stand by the multiple fuel tanks. Calling the Melnorme to refuel mid-mission is tedious; the way the missions are currently designed you never have to worry about fuel at all, which is nice. For just flying around, I'm down with the concept of only carrying a single fuel tank. But when you know exactly where you are going and what you are going to do, why not just bring all the fuel you need and not worry about it?

As far as the point defense lasers, I find the Kzer-za annoying without one. I also find it gratifying to dissipate the Mycon attack with point defense lasers, though I'm not sure why when you can just shoot them. Something about watching them disperse...
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Shiver
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Re: Complete Walkthru
« Reply #17 on: August 20, 2007, 05:10:36 am »

I found it so fun that I immediately sat down to craft an exhaustive walkthru, since everything I found online was IMO lacking.

Oh, you're dead.

(Context: I wrote http://www.gamefaqs.com/computer/doswin/file/564589/32802)
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Garrett
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Re: Complete Walkthru
« Reply #18 on: August 20, 2007, 05:14:13 am »

Let me guess; she plagiarized your walkthrough?
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Re: Complete Walkthru
« Reply #19 on: August 20, 2007, 05:18:24 am »

Let me guess; she plagiarized your walkthrough?

No, but it is NOT lacking.
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Ellis Dee
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Re: Complete Walkthru
« Reply #20 on: August 20, 2007, 06:48:55 am »

heh, agreed that it is not lacking. I'm skating by with my "that I found" qualifier; I don't recall seeing that before. Was it there in 2003?

My walkthru is very clearly different, and was not plagiarized from anybody. It is original to me.

I note that your walkthru includes specific worlds to mine, so props for that. I'd be interested to see how similar our mining directives are, but am too lazy to compare them.

EDIT: I wrote this back in 2003. I just last month finally upgraded from dialup to cablemodem, so I had been using uqmv0.2 all this time. I thought to search for a new version a couple days, and was thrilled with all the improvements. (Love the slideshow intro.) That prompted me to spend a couple hours on Saturday reformatting the walkthrough from Excel to vBulletin.

On a related note, the vBulletin formatting on this board is odd. I was unable to figure out how to put a blank line after a list, so that's why the missions are broken up into individual posts. (It was also surprisingly difficult to figure out how to make embedded lists.)
« Last Edit: August 20, 2007, 07:14:11 am by Ellis Dee » Logged
kwamp
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Re: Complete Walkthru
« Reply #21 on: August 20, 2007, 04:04:54 pm »

heh, agreed that it is not lacking. I'm skating by with my "that I found" qualifier; I don't recall seeing that before. Was it there in 2003?

Nice writeup.  I'm fairly certain I wouldn't have beat the game if I hadn't had the cheat guide when SC2 first was released.  Knowing which worlds were mineral/life rich is a huge advantage, as is knowing where the portal spawner and RW's.

-Kwamp
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Kwamp, of the Thraddash
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