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Author
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Topic: My game prototype (Read 2140 times)
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Sargon
*Many bubbles*
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Posts: 129
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Edit: Fixed a few problem, one of them was a problem with the input device. This problem would produce the error message "A Null directX interface was accessed". It is possible that direct input does not recognize properly the keyboard or mouse, and then it will run the game but you will be unable to control the character. Also I made the left swing easier to hit with.
Edit: There was a slight problem that the game looked for a joystick, and if you didnt have one it would report an error. So I updated the download. Also, if you get an error please press the button that ends email, it will send me the error with memory.dmp file which helps locate where the error occuerd in the code. You can send the memory.dmp manually to oferstu a yahoo dot com.
I have abandoned my last project which was a space ships game, due to the fact that after I played the AI I figured the game play isnt fun enough. So now I am planning to make a new game. It isnt a space game, but rather a medieval fighting game. I have created a prototype to test the game play, it is has mock up graphics, and mock up gameplay and it is nothing much. But still I tested small gameplay element with it and I wanted you to tell me what you think and give me your professional opinion, if you don't mind to spend a little time. The game will feature medieval battles, so the prototype tests some sword fighting. The AI is pretty stupid, but it does the work for now. I might improove the prototype AI to further test it. You move with the keyboard, ASDW to move. When the enemy is close you can kick him with spacebar. The mouse aims your sword, a left swing is done with left mouse button and a right swing is done with right mouse button. You also defend with your sword by aiming it against the opponents sword. The prototype requires DirectX9 from feburary 2006 or later(other wise it will tell you a dll is missing). It might also be slow on some older video cards due to the normal mapping. If it is too slow I will turn off the normal mapping. The download will be available for a week (according to you send it): http://www.savefile.com/files/973578
I have added a screenshot:
Thank you very much.
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« Last Edit: August 15, 2007, 07:28:29 pm by Sargon »
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Valaggar
Guest
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Somehow, I can't download the file. Maybe using SaveFile would be a better idea? EDIT: Also, YouSendIt is only for delivering files to specified email addresses, I thought?
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« Last Edit: August 13, 2007, 02:54:46 pm by Valaggar the Wackrazy One »
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