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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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| |-+  General UQM Discussion (Moderator: Death 999)
| | |-+  PC & 3DO differences
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Author Topic: PC & 3DO differences  (Read 2038 times)
Captain Smith
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PC & 3DO differences
« on: January 13, 2003, 09:18:19 am »

Has all the differences between the two versions been cataloged?  If not, could we start?  

What I've noticed in playing both versions now (so far):

1) Lander cargo volume must have been cut in half or some figure.  I notice it takes many more trips to pick up things off of planets than I remember it in the PC version.
2) Two less ships in melee.
3) Different dialogue (I notice the Melnorme doesn't tell his MetaChron story in the 3DO version).
4) I understand about the Alpha Centauri planets now.  They are lit up now like I remember the shattered worlds being.  I lost a couple of landers upon contact with these planets when before I could land, travel the close distance to pick up something and return.
5) Aren't Exotics 20 RU in the 3DO version and 25 RU in the PC version?
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Chad
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Re: PC & 3DO differences
« Reply #1 on: January 13, 2003, 11:22:29 pm »

I'll try and get a page of everything I have copied from this forum sometime this week.  Its on my todo for PNF.  Definitely need everyone's help for additions and corrections.
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