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Topic: Interest Check: Player vs Player Guide (Read 4715 times)
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Shiver
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I've been thinking about writing an informal strategy guide on how to beat a human opponent with a section for each invidual ship. However, I'm not interested in doing a massive amount of work for nothing. If the small crowd of people that frequent here aren't enthusiastic about such a project then I'd rather spend my free time on something else. I hate polls, so post your level of interest in such a project.
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« Last Edit: December 17, 2007, 04:10:05 am by Shiver »
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AngusThermopyle
*Smell* controller
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Posts: 304
A paranoid android.
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Such a guide already exists. It's called Leopards utterly complete guide to Star Control 2 ship-to-ship-combat.
Its quite old and I can't find a link for it. If you can't find a link, I could send you the Word file. It is in need of an update. But, perhaps you could contact the author and ask to use some of his or her content.
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lakota.james
*Many bubbles*
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I'm interested. and i think i remember seeing that one guide somewhere...
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Shiver
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Such a guide already exists. It's called Leopards utterly complete guide to Star Control 2 ship-to-ship-combat.
Its quite old and I can't find a link for it. If you can't find a link, I could send you the Word file. It is in need of an update. But, perhaps you could contact the author and ask to use some of his or her content.
Yeah, I remember that. I also remember Jonathan Dagger's melee site, which was informative but not really an end-all source. I think it refered to Yehat as one of the most effective ships in the game going by default pricing? Bleh. Anyway, I can't find either of them now. If you could send Leopard's guide over AIM or e-mail, that would great.
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AngusThermopyle
*Smell* controller
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Gender:
Posts: 304
A paranoid android.
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Here's Jonathan Dagger's old site. Its archived, so the images and the "New Recruits" section doesn't work.
Anyway, I'll send over the Leopard Guide (which does include ALL possible matches, albeit it’s a bit old now…) when I get the chance.
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Shiver
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I'm sketching out the first section of the guide right now. Does anyone know the exact damage algorithm for when a ship crashes into the planet? I'm planning on putting this information in there but I don't know entirely how it works myself.
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Niblick
Zebranky food
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Posts: 8
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I'd be very interested in reading it.
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