The Ur-Quan Masters Home Page Welcome, Guest. Please login or register.
Did you miss your activation email?
August 18, 2022, 06:58:45 am
Home Help Search Login Register
News: Paul & Fred have reached a settlement with Stardock!

+  The Ur-Quan Masters Discussion Forum
|-+  The Ur-Quan Masters Re-Release
| |-+  General UQM Discussion (Moderator: Death 999)
| | |-+  Possible reference to Ur-Quan Masters in Half-Life 2?
« previous next »
Pages: [1] Print
Author Topic: Possible reference to Ur-Quan Masters in Half-Life 2?  (Read 2922 times)
Neonlare
*Smell* controller
****
Offline Offline

Gender: Male
Posts: 277


Nut Case for Star Control


View Profile
Possible reference to Ur-Quan Masters in Half-Life 2?
« on: December 19, 2007, 04:23:18 pm »

I've never finished the game myself, but one of my friends recently did, and commented on how uncanny this reference was, here's a direct quote from the game.

""Dr. Breen-..ancient stars colonized by sentient fungi. Gas giants, inhabited by vast meteorological intelligences. Worlds stretched thin across the membranes where dimensions intersect...Impossible to describe with our limited vocabulary!"

Mycon, Slylandro, and Arilou covered in one there.
Logged

"would newton's law theory actually work if a Chmmr Avatar did a backwards pelvic thrust towards a planet and would this constitute an X=Y-0 in the part it ran straight into a Supox Blade and lasted long enough to survive?" - Elerium (as Valaggar)
Dancing Fungus
*Many bubbles*
***
Offline Offline

Gender: Male
Posts: 150


Armor always looks cool with extra techno...right?


View Profile
Re: Possible reference to Ur-Quan Masters in Half-Life 2?
« Reply #1 on: December 19, 2007, 04:27:48 pm »

Having never played Half-life 2, I for one would like to know what context Mr. Bean [or whatever his name is] was supposed to have said this in.
Logged

Thrice thy blinded cat hath mewed....
Neonlare
*Smell* controller
****
Offline Offline

Gender: Male
Posts: 277


Nut Case for Star Control


View Profile
Re: Possible reference to Ur-Quan Masters in Half-Life 2?
« Reply #2 on: December 19, 2007, 04:35:59 pm »

Having never played Half-life 2, I for one would like to know what context Mr. Bean [or whatever his name is] was supposed to have said this in.

Aparantly he was trying to convince the good scientists to join his side and such.
Logged

"would newton's law theory actually work if a Chmmr Avatar did a backwards pelvic thrust towards a planet and would this constitute an X=Y-0 in the part it ran straight into a Supox Blade and lasted long enough to survive?" - Elerium (as Valaggar)
Dancing Fungus
*Many bubbles*
***
Offline Offline

Gender: Male
Posts: 150


Armor always looks cool with extra techno...right?


View Profile
Re: Possible reference to Ur-Quan Masters in Half-Life 2?
« Reply #3 on: December 19, 2007, 04:42:01 pm »

Why? Was he part of the "League of Sentient Races"?
Logged

Thrice thy blinded cat hath mewed....
Neonlare
*Smell* controller
****
Offline Offline

Gender: Male
Posts: 277


Nut Case for Star Control


View Profile
Re: Possible reference to Ur-Quan Masters in Half-Life 2?
« Reply #4 on: December 19, 2007, 04:45:18 pm »

Nope, he was just a villian sort of character who sided up with some humanoid alien invaders (who act a fair amount like the Ur-Quan in that they've enslaved humanity and are trying to say that they're the good guys) and such.
Logged

"would newton's law theory actually work if a Chmmr Avatar did a backwards pelvic thrust towards a planet and would this constitute an X=Y-0 in the part it ran straight into a Supox Blade and lasted long enough to survive?" - Elerium (as Valaggar)
Dancing Fungus
*Many bubbles*
***
Offline Offline

Gender: Male
Posts: 150


Armor always looks cool with extra techno...right?


View Profile
Re: Possible reference to Ur-Quan Masters in Half-Life 2?
« Reply #5 on: December 19, 2007, 05:00:55 pm »

Interesting.
Had these aliens enslaved the Half-Life 2 Mycon, Slylandro, and Arilou counterparts? Or were they just after humans? And what about the weird critters from Half-Life 1? Where did Nihilanth and the grunts and the head crabs go?

Yeah, there do seem to be some parallels to Star Control here.
Do you actually get the option of joining the freak squad in the game?



Hooray! I've been promoted!
« Last Edit: December 19, 2007, 05:07:32 pm by Dancing Fungus » Logged

Thrice thy blinded cat hath mewed....
Neonlare
*Smell* controller
****
Offline Offline

Gender: Male
Posts: 277


Nut Case for Star Control


View Profile
Re: Possible reference to Ur-Quan Masters in Half-Life 2?
« Reply #6 on: December 19, 2007, 05:14:12 pm »

Not really covered, but no, you don't get the chance to join such species, this is purely just a reference me'thinks.
Logged

"would newton's law theory actually work if a Chmmr Avatar did a backwards pelvic thrust towards a planet and would this constitute an X=Y-0 in the part it ran straight into a Supox Blade and lasted long enough to survive?" - Elerium (as Valaggar)
countchocula86
*Smell* controller
****
Offline Offline

Gender: Male
Posts: 345


Culture 20!


View Profile
Re: Possible reference to Ur-Quan Masters in Half-Life 2?
« Reply #7 on: December 22, 2007, 11:04:00 pm »

Thats pretty cool, even if it isnt an homage, its so spot on!
Logged

I like to think you killed a man. It's the romantic in me.
Kohr-Ah Death
Enlightened
*****
Offline Offline

Gender: Male
Posts: 1365



View Profile WWW
Re: Possible reference to Ur-Quan Masters in Half-Life 2?
« Reply #8 on: December 22, 2007, 11:15:55 pm »

Interesting.
Had these aliens enslaved the Half-Life 2 Mycon, Slylandro, and Arilou counterparts? Or were they just after humans? And what about the weird critters from Half-Life 1? Where did Nihilanth and the grunts and the head crabs go?

Yeah, there do seem to be some parallels to Star Control here.

Actually the Combine act in much the same manner as the Ur-Quan Kzer-Za...

Enslaving races and using them to fight their wars, they have the opinion that they are doing a good deed by "protecting" us from "other evils", and the Combine species themselves resemble slugs or giant slimy meal worms.

As for the races that they've "acquired" i really haven't seen any references to them or what the others look like.

Of course i'm not to reveal the "truth" of what they are and what they are trying to accomplish, since someone here hasn't beaten the game yet.
Logged

The artist once again known as Kohr-Ah Death.

Get your MegaMod HERE
Valaggar Redux
Guest


Email
Re: Possible reference to Ur-Quan Masters in Half-Life 2?
« Reply #9 on: December 24, 2007, 03:53:20 pm »

Although the idea does definitely sound very enticing, I really do not think that HL2 has intentional references to Star Kontrol.

  • Although Mycon are sentient fungi, they don't colonize stars.
  • Slylandro are never mentioned as being "vast", and atmospheric beasts didn't originate with Star Kontrol.
  • Falayalaralfali isn't by any means a "world stretched thin across the membranes where dimensions intersect". It's in a bubble of TrueSpace that's suspended in QuasiSpace, that's all.
  • I'm surprised that you didn't say that "impossible to describe with our limited vocabulary" is a reference to Orz best-fits; if you did, I'd have replied that this actually sounds like something similar to "words cannot do justice to blah blah blah" rather than "concepts unfathomable to our minds/translation device".
  • Enslaving alien races that claim that they're actually good guys isn't too uncommon either; indeed, it seems that people eventually get bored of the cliched alien invaders and want to paint them in some shade of moral ambiguity.

Besides, with a game such as Star Kontrol, that covers so many science fiction themes and motives, it's unavoidable to find similar elements in other works. This alone doesn't make them references. A reference has to be quite obvious if it's intended to point at such an obscure game.
« Last Edit: December 24, 2007, 04:00:56 pm by Valaggar Redux » Logged
Kohr-Ah Death
Enlightened
*****
Offline Offline

Gender: Male
Posts: 1365



View Profile WWW
Re: Possible reference to Ur-Quan Masters in Half-Life 2?
« Reply #10 on: December 25, 2007, 12:58:04 am »

Although the idea does definitely sound very enticing, I really do not think that HL2 has intentional references to Star Kontrol.

  • Although Mycon are sentient fungi, they don't colonize stars.
  • Slylandro are never mentioned as being "vast", and atmospheric beasts didn't originate with Star Kontrol.
  • Falayalaralfali isn't by any means a "world stretched thin across the membranes where dimensions intersect". It's in a bubble of TrueSpace that's suspended in QuasiSpace, that's all.
  • I'm surprised that you didn't say that "impossible to describe with our limited vocabulary" is a reference to Orz best-fits; if you did, I'd have replied that this actually sounds like something similar to "words cannot do justice to blah blah blah" rather than "concepts unfathomable to our minds/translation device".
  • Enslaving alien races that claim that they're actually good guys isn't too uncommon either; indeed, it seems that people eventually get bored of the cliched alien invaders and want to paint them in some shade of moral ambiguity.

Besides, with a game such as Star Kontrol, that covers so many science fiction themes and motives, it's unavoidable to find similar elements in other works. This alone doesn't make them references. A reference has to be quite obvious if it's intended to point at such an obscure game.

good points made there  Cheesy
Logged

The artist once again known as Kohr-Ah Death.

Get your MegaMod HERE
Dakkus
Zebranky food
*
Offline Offline

Posts: 17



View Profile WWW
Re: Possible reference to Ur-Quan Masters in Half-Life 2?
« Reply #11 on: December 25, 2007, 02:06:07 am »

Then again, the references don't have to be 100%. It's possible that they have taken strong influence from SC2, but have then altered the species a bit 1) in order not to be complete copycats and 2) to make the species fit better in their game. But this is only a possibility, a theory. Having never played any HLs, this isn't actually very important to me.

Just my two (euro) cents (so that they don't lose their value)
Logged

Pages: [1] Print 
« previous next »
Jump to:  


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!