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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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Question: Assuming no new SC games,how long will Star Control live?( By live I mean played.)
Forgotten by next generation.
Fifty years tops, then lights out.
100 years.
A millennia.
Immortal, SC story will become a religion.

Author Topic: How long will Star Control live?  (Read 7807 times)
RTyp06
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How long will Star Control live?
« on: January 10, 2008, 11:37:44 pm »

Feel free to post your thoughts on SC's fate.
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Elvish Pillager
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Re: How long will Star Control live?
« Reply #1 on: January 11, 2008, 01:22:38 am »

196 quintillion years, after which it will be eaten by Great Cthulhu.
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Re: How long will Star Control live?
« Reply #2 on: January 11, 2008, 03:44:38 am »

I don't want to choose, in fear that I might jinx either way (if optimistic, I am proven wrong, pessimistic, I am proven right).

To back myself up, I know some geeks at my workplace that are gamers, and they don't know what Starcon or XCOM is. I am truly ashamed of them. I even had to resort to showing and telling how awesome the game is through my PSP; they were not convinced.

Sorry about that, but I had to explain why I don't vote on anything. Even politics.
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countchocula86
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Re: How long will Star Control live?
« Reply #3 on: January 11, 2008, 07:19:34 am »

By the fetid breath of the dark twins Doggar and Kazon, how dare you suggest the words of FF and PR3 is not already a religion!
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Re: How long will Star Control live?
« Reply #4 on: January 11, 2008, 11:16:36 am »

'Live' is not a boolean? Can it even be quantified without being highly subjective anyways?

I think the question is better phrased like this:

How many roads must Star Control walk down?
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Pkunkfury
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Re: How long will Star Control live?
« Reply #5 on: January 11, 2008, 03:00:37 pm »

it's very sad, but star control will be forgotten by next generation.
very sad because star control has the best story in sci-fi. better than star drek or star wars or stargate battlestar galactica babylon 5 etc. I think star control has a epic story, a mythos.
unfortunately, there are no films nor books so it will be forgotten.

however...I'm sure a new game could change things!
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Re: How long will Star Control live?
« Reply #6 on: January 11, 2008, 03:17:52 pm »

4eva!!
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Re: How long will Star Control live?
« Reply #7 on: January 11, 2008, 03:25:47 pm »

Even if there's not going to be any Sequel, I still think that Star Control will live on. It will live on as history, but, more important, it will forever be played by lovers of old games!
Yes, just like good old movies and books survive to this day, Star Control, a good old game, will live eternally!
(Though this is of little consequence to us, as we still wouldn't get a Sequel.)

I look for the resurrection of Star Control, and the Sequel to come. Amen.
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Re: How long will Star Control live?
« Reply #8 on: January 11, 2008, 04:02:16 pm »

The ancient Royal Game of Ur survived the fall of kings, the death of nations, and the rise of machines, and some people play it to this day.

What makes you think Star Control couldn't do the same?
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Re: How long will Star Control live?
« Reply #9 on: January 11, 2008, 04:19:09 pm »

The ancient Royal Game of Ur survived the fall of kings, the death of nations, and the rise of machines, and some people play it to this day.

What makes you think Star Control couldn't do the same?

If "Ur" does the thing, why not "Ur-Quan Masters"

but face the truth, even at  it's full glory it never had a lot of attention, most people today even do not know it by name!

On the other hand, however, we can try to show people the game, so it lives on... especially the Super Melee is a lot of fun for most people even today... But as today most people judge a game by it's looks, there should be some tweaks (anyone remember the Graphic Enhancement Thread?)
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Dancing Fungus
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Re: How long will Star Control live?
« Reply #10 on: January 11, 2008, 05:05:47 pm »

There are things out there that don't get much attention that still cling to existence thanks to a small group of almost zealot-like supporters.

Take for instance Dark Reign, a game which was blown from the market at the very beginning by Star Craft. Dark Reign had many errors in it's early versions, including a problem which prevented multi-player. The few people who bought it soon began to either get rid of it or shove it in a closet somewhere. It's expansion pack was almost entirely ignored.

And yet there were still those few who plodded along with it until the much-needed patches finally arrived. They eventually banded together and now the game still lives on. Sort of.

'Course there are only about a hundred or so of these Dark Reign fanatics in the world. And they only play it using the "rushing" tactic. The winner of the game now is not he who uses his brave pixelated troops the most wisely, but he who can heroically click the mouse the fastest. And did I mention that the game's surprisingly good storyline is now entirely ignored by the fan community? And also the game's map editor is used to make ugly and uninspired maps that are designed to make "rushing" easier.

But still, the game lives on. Let's hope however, that a better fate then that awaits Star Control.
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RTyp06
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Re: How long will Star Control live?
« Reply #11 on: January 11, 2008, 11:43:43 pm »

'Live' is not a boolean? Can it even be quantified without being highly subjective anyways?

I think the question is better phrased like this:

How many roads must Star Control walk down?

Hmm, well, I needed somthing to define an "end" so that is why I suggested "(By live I mean played.)"
"Live" is indeed not a boolean. Anything that is documented lives forever in an historical sense. (or until that comet comes and cleans us off the earth Wink )

When I posted this, I was pondering wether anybody in a generation or two would play. Growing up in the era of PS3,Wii and beyond, it just seems SC and it's campy charm will be lost and not appreciated and enjoyed for what it is. The newest games coming out compared to even the 3DO version of SC2 are like comparing SC2 to an old school text adventure. How many people still play those? I'm guessing not many.


 
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Anthony
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Re: How long will Star Control live?
« Reply #12 on: January 12, 2008, 10:53:32 pm »

By the fetid breath of the dark twins Doggar and Kazon, how dare you suggest the words of FF and PR3 is not already a religion!

I couldn't have said it better myself.  If it wasn't for the joint efforts of the UQM team (with Chris Nelson  Smiley), the fan art, precursors, and thousands of fan mail, Star Control wouldn't be alive as it is now; Star Control is more than just a few pages in Abandonia; it's the ultimate blend of sci-fi/action/RPG/adventure, and it is a great example of unique games of the 1990s.

I can't think of another game developer who generously released their source code so that their loyal fans can continue the legacy.  I think the source for Quake II was released, but I haven't heard of anything from that other than Alien Arena.

With the dedicated team that we have, and the fact that UQM downloads have reach past a million, I think I will last a very long time.  Activision will allow a new Star Control eventually; Duke Nukem forever is taking over 10 years, and if they make it, so can Star Control.
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Re: How long will Star Control live?
« Reply #13 on: January 12, 2008, 11:35:04 pm »

I can't think of another game developer who generously released their source code so that their loyal fans can continue the legacy.  I think the source for Quake II was released, but I haven't heard of anything from that other than Alien Arena.
Interesting...

Either way, I guess that -sadly- UQM and SC2 will be mostly forgotten about in 10 - 15 years, unless a TFB sequel is made.
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RTyp06
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Re: How long will Star Control live?
« Reply #14 on: January 14, 2008, 11:56:40 pm »

By the fetid breath of the dark twins Doggar and Kazon, how dare you suggest the words of FF and PR3 is not already a religion!

I couldn't have said it better myself.  If it wasn't for the joint efforts of the UQM team (with Chris Nelson  Smiley), the fan art, precursors, and thousands of fan mail, Star Control wouldn't be alive as it is now; Star Control is more than just a few pages in Abandonia; it's the ultimate blend of sci-fi/action/RPG/adventure, and it is a great example of unique games of the 1990s.

I can't think of another game developer who generously released their source code so that their loyal fans can continue the legacy.  I think the source for Quake II was released, but I haven't heard of anything from that other than Alien Arena.

With the dedicated team that we have, and the fact that UQM downloads have reach past a million, I think I will last a very long time.  Activision will allow a new Star Control eventually; Duke Nukem forever is taking over 10 years, and if they make it, so can Star Control.

1 million DL's ? Nice. Too bad TFB couldn't get that many petition e-mails when they were pitching a new SC game here a while back.
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