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Poll
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Question: |
Assuming no new SC games,how long will Star Control live?( By live I mean played.)
Forgotten by next generation. |
Fifty years tops, then lights out. |
100 years. |
A millennia. |
Immortal, SC story will become a religion. |
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Author
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Topic: How long will Star Control live? (Read 8560 times)
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RTyp06
*Smell* controller
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Posts: 491
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Feel free to post your thoughts on SC's fate.
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Prowler2885
Guest
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I don't want to choose, in fear that I might jinx either way (if optimistic, I am proven wrong, pessimistic, I am proven right).
To back myself up, I know some geeks at my workplace that are gamers, and they don't know what Starcon or XCOM is. I am truly ashamed of them. I even had to resort to showing and telling how awesome the game is through my PSP; they were not convinced.
Sorry about that, but I had to explain why I don't vote on anything. Even politics.
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Arne
Enlightened
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Gender:
Posts: 520
Yak!
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'Live' is not a boolean? Can it even be quantified without being highly subjective anyways?
I think the question is better phrased like this:
How many roads must Star Control walk down?
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Pkunkfury
Zebranky food
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Gender:
Posts: 17
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it's very sad, but star control will be forgotten by next generation. very sad because star control has the best story in sci-fi. better than star drek or star wars or stargate battlestar galactica babylon 5 etc. I think star control has a epic story, a mythos. unfortunately, there are no films nor books so it will be forgotten.
however...I'm sure a new game could change things!
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Galactic
*Many bubbles*
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Posts: 146
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4eva!!
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Valaggar Redux
Guest
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Even if there's not going to be any Sequel, I still think that Star Control will live on. It will live on as history, but, more important, it will forever be played by lovers of old games! Yes, just like good old movies and books survive to this day, Star Control, a good old game, will live eternally! (Though this is of little consequence to us, as we still wouldn't get a Sequel.)
I look for the resurrection of Star Control, and the Sequel to come. Amen.
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MasterNinja
Frungy champion
Offline
Posts: 80
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The ancient Royal Game of Ur survived the fall of kings, the death of nations, and the rise of machines, and some people play it to this day.
What makes you think Star Control couldn't do the same?
If "Ur" does the thing, why not "Ur-Quan Masters"
but face the truth, even at it's full glory it never had a lot of attention, most people today even do not know it by name!
On the other hand, however, we can try to show people the game, so it lives on... especially the Super Melee is a lot of fun for most people even today... But as today most people judge a game by it's looks, there should be some tweaks (anyone remember the Graphic Enhancement Thread?)
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Anthony
*Smell* controller
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Gender:
Posts: 358
Star Control Lives!
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By the fetid breath of the dark twins Doggar and Kazon, how dare you suggest the words of FF and PR3 is not already a religion!
I couldn't have said it better myself. If it wasn't for the joint efforts of the UQM team (with Chris Nelson ), the fan art, precursors, and thousands of fan mail, Star Control wouldn't be alive as it is now; Star Control is more than just a few pages in Abandonia; it's the ultimate blend of sci-fi/action/RPG/adventure, and it is a great example of unique games of the 1990s.
I can't think of another game developer who generously released their source code so that their loyal fans can continue the legacy. I think the source for Quake II was released, but I haven't heard of anything from that other than Alien Arena.
With the dedicated team that we have, and the fact that UQM downloads have reach past a million, I think I will last a very long time. Activision will allow a new Star Control eventually; Duke Nukem forever is taking over 10 years, and if they make it, so can Star Control.
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RTyp06
*Smell* controller
Offline
Posts: 491
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By the fetid breath of the dark twins Doggar and Kazon, how dare you suggest the words of FF and PR3 is not already a religion!
I couldn't have said it better myself. If it wasn't for the joint efforts of the UQM team (with Chris Nelson ), the fan art, precursors, and thousands of fan mail, Star Control wouldn't be alive as it is now; Star Control is more than just a few pages in Abandonia; it's the ultimate blend of sci-fi/action/RPG/adventure, and it is a great example of unique games of the 1990s. I can't think of another game developer who generously released their source code so that their loyal fans can continue the legacy. I think the source for Quake II was released, but I haven't heard of anything from that other than Alien Arena. With the dedicated team that we have, and the fact that UQM downloads have reach past a million, I think I will last a very long time. Activision will allow a new Star Control eventually; Duke Nukem forever is taking over 10 years, and if they make it, so can Star Control. 1 million DL's ? Nice. Too bad TFB couldn't get that many petition e-mails when they were pitching a new SC game here a while back.
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