Re: Hello!!! « Reply #15 on: February 04, 2008, 12:12:43 am »
Err, yeah. Making Ilwrath truly invisible was one of the things I tried for my mod. That alone brought it up to the power level of the other ships (many of which could unconditionally maul any normal ship.)
What was it costed at? Somewhere around 25?
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My team of four Androsynth and three Chmmr is the most unfair team ever! My mod
Hey TimeWarp guys. How did you keep your ships balanced with so many facing angles? I'd imagine Druuge murders everything.
The additional rotations definitely alter the balance, and while it'd been pointed out it was never really addressed. I don't know about 'murders everything' but ships like the Druuge and Melnorme clearly benefited and should have had a point boost to reflect it.
Re: Hello!!! « Reply #17 on: February 04, 2008, 01:06:49 am »
The new cost for the Ilwrath was 23 if I remember correctly. It was fair, because piloting a ship when you can't see where it's facing is still hard and required skill, so the average player weren't able to handle it very well despite its increase in effectiveness.
And we all know that a truly skilled player can kick ass with a Shofixti, so point costs are never set according to those.
Oh, and hi Lukipela! You're someone who's nick I remember.
Wasn't PNF "just about to be updated" for the past year and a half?
It's nice to be remembered . Yeah, PNF has been "just about to be updated" for a year or so. But before that it was "deserted by it's administrator" for a year or so, and before that it was "deserted by its administrator who was also the sole moderator leaving us defenceless against spam" for a few years. So it's slowly getting better.