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Topic: graphic specifications (Read 3943 times)
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Twurckle
Zebranky food
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Posts: 6
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I was thinking about creating some art for the game (new planet surface creatures) as a resource for modders and was wondering about the graphic format etc.
I assume the game can only handle 256 colors? I could not find information on the graphic format used by the game. can I save them as animated gifs? if so what color palette should I use, I assume I somehow have to use the same colors as the game itself?
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Michael Martin
Core Team
*Smell* controller
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Posts: 387
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And Novus beats me to the punch, and even links all the same files I was going to.
That said, looking through lander.c it looks like everything is being done with IncFrameIndex, which will cycle through animation frames regardless of how many there are. It should be safe to use any number of frames. Test it before going nuts, though, of course.
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Twurckle
Zebranky food
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Posts: 6
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Thanks for the replies, it's good to hear that the game does accept images with higher color depth. I have no coding experience whatsoever, but I've been toying with the idea of learning to program for a while. I don't expect to submit any usefull code soon, but i'd at least like to better understand how it works, and learn to read code. What would be a good place to start?
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