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Topic: New UQM mod (Read 35775 times)
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Nicholai
Zebranky food
Offline
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Posts: 32
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My ideas on unique/powerful ships: What if other races besides humans had bought Precursor techno from the Melnorme?
I've wondered about some things like that... Like I said, I'm apprehensive about messing with that aspect of the game though. But there's a lot of potential to do a lot of crazy things with all the ships, and having the Melnorme involved with that isn't a bad idea... Hmm...
Is that one ship the Spathi Eluder, and do I win a prize for my amazing and skillfull deductive prowess
You win no prize! Partially because I lied, there are two ships that have changed, and also because YOU'RE WRONG!! Heh-heh. Obviously, the sis_ship is different (it now functions as a malleable Spathi Eluder) -- but the Spathi Eluder ship itself is unchanged. Although, last I heard, the Spathi were under a slave shield, so who knows whether we'll be seeing any of them.
There is one other ship that has changed.
Cool :p. I can do land sprites, portraits, and ships. Mod music is still a bit unknown to me but I am learning it! . I *love* the Mmrnmhrm theme you posted the other day -- if you figure out how to turn that stuff into .mod or .ogg's, I'll be stealing it promptly! Heh.
Make me some land sprites!
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~ Nicholai
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Valaggar Redux
Guest
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I've just noticed the little Spathi Eluder in the top-right corner of the Thraddash comms image. That's certainly a nice touch. I never did notice that the strange red thingy that used to sit there (in the unmodded game) looked so similar to the Vindicator...
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