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Topic: The Ur-Quan Masters: XNA Melee (Read 9601 times)
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Shiver
Guest
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A few concerns:
The camera zooms in and out. Is there a target lock-on feature? You'd need it if you wanted to hit someone in particular with Earthling, Orz, Mycon, etc.
Player 1's VUX didn't VUXdrop on anyone. Is it possible to single out a particular player and do that?
Is it possible to adjust the number of planets and asteroids?
That nebula's still in the background... one idea I've had was a putting nebulas in some parts of Star Control 2's main game, and combat within them would have actual friction involved causing ships to slow down back to zero slowly over time if they let themselves coast for a while with the acceleration off. This might be too much work to code so feel free to disregard.
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Mr Brian
Zebranky food
Offline
Posts: 35
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alpharesh: A high-res video is available here (hopefully you can view .wmv): http://cid-e4f1227696c43a98.skydrive.live.com/self.aspx/Public/UQM|_Arcade.wmv and I'll fix that cursor
Shiver: Yes, I didn't show it in the video but you can target a specific ship with your weapons. Or did you mean with the camera? That wouldn't be too hard to do. You can see some targetting in the previous video (http://www.youtube.com/watch?v=EW9XnbjxE9s). Its the red ring that shows up- I'd like to change the reticle style eventually. re Asteroids/planets: Not right now but I can add an option menu for those sometime. VUXDrop hasn't implemented yet, but being able to specify a target before you select a ship should be a pretty simple task.
On another note, I've made the source available at http://www.sourceforge.net/projects/uqm-xnamelee. This is still an Xbox project but considering the not so good chances of released on Xbox Community Games right now, I'd eventually like to port it to SDL/something more PC friendly.
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Shiver
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It looks nice. I am wondering though, can you still see what direction the ships are facing when you're playing this on the Xbox? I bet you need HDTV, right? (Or is HDTV mandatory with an Xbox anyhow?)
Just about. I could barely read the subtitles in Mass Effect on my regular TV so I had to borrow someone else's HDTV every time I wanted to use my Xbox 360.
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Veep Neep
Zebranky food
Offline
Posts: 7
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It looks nice. The thing that I'd love to see is a dual screen or dual monitor mode which has the original or zoom in camera and the whole map on the other screen for situational awareness.
I've always kinda wanted whole map mode for melee to planet location.
I'd also miss the discrete turning mode if that dissapears since that tends to help out the little fast guys who are more fun to play for me.
I'm guessing the wrap around must play different now so that would take some getting used to
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