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Topic: Voiceover / Subtitle synchronization tool (Read 12120 times)
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PhracturedBlue
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Me developer. Here me roar!
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Cool! Unfortunately, it seems to have some problems in Linux. I tried it out (after compiling it) on a number of different files, and it seems like it freezes after I finish playing the first sample. (whether I stop it manually, restart, or let it finish) Specifically, it becomes unresponsive and consumes as much CPU time as possible, as if it had entered an infinite loop. Also, I had to decrease the point at which it word-wrapped -- the default word-wrap point placed the text off the right-hand side of the screen. Anyway, looking forward to captions that actually work Daniel
Well, I have to admit that the Linux version is sort of a second-class citizen. I am not fmailiar enough with how audio, SDL, and Linux all work together, and since I do most of my UQM work on windows, that is my preferred platform. I will take a look at th Linux version perhaps, but I'll probably be done with the initial sequencing before then And yes, the word-wrapping is a crude hack. fltk is not a wonderful toolkit for this sort of thing.
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Nic.
Guest
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I've got dibs on the Spathi and Druuge. Just finished the High Council, on to the starship captains.
BTW, to anyone interested in doing this, be ready for ALOT of false starts. Synching subtitles takes some getting used to..
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« Last Edit: January 18, 2003, 02:19:37 am by Nic. »
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PhracturedBlue
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Me developer. Here me roar!
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update: The current version (0.12) doesn't include the syreen (oh dear). If you compile from source, just add them to the list in synch.cpp. Anyhow, I am doing them now.
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Cyamarin
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Midimaze!!!
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Who do you want me to do? Let me know who's still left and I'll get right on it.
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PhracturedBlue
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Me developer. Here me roar!
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Who do you want me to do? Let me know who's still left and I'll get right on it. Choose a race from the list below (one that noone else has mentioned yet), post here that you are doing it, and go to town. i reomend choosing the shorter races first as doing (for instance) the melnorme is not a good one to cut your teeth on.
When done, send it to me (via email) or IRC.
Obviously, we are making very good progress, and I expect to have all races complete tonight (that'd be within about 6 hours from right NOW, so we're not in dire need of help, but having multiple copies of the same data is not a bad thing.
I will probably post another version of the script once the initial timestamps are done, which will let one play-back the sample with timestamps, and make adjustments, so that tuning becomes easier, but for now, get a sample, and get cracking. (and I claim the pkunk as my next victim)
races that have not yet been claimed/finished: druuge: 31:45 ilwrath: 38:02 melnorm: 72:07 orz: 35:25
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Nic.
Guest
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I already did the Druuge, and I'll elect to do the Ilwrath in a little bit. That leaves:
melnorm: 72:07 orz: 35:25
To arms! To arms!
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HuffiMuffiGuffi
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Thraddash... meet Hellbore
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I can do Druuge and Ilwrath and maybe some more this weekend while my girlfriend is away at work. I'll have to do it on her computer though... gotta run home and burn UQM 0.12 to CD. I love listening to the Ilwrath!
Now didn't you say you need multiple samples for each race to make sure we get the timings right?
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HuffiMuffiGuffi
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Thraddash... meet Hellbore
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Too much spare time is right.... LOL
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PhracturedBlue
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Me developer. Here me roar!
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Okay, I think we are all done Thanks everyone for playing. I am still waiting to receive : ilwrath, chmmr, comandr, starbas
(I beleive these have already been completed). so if you've done one of these, just send iton over.
Thnx again.
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PhracturedBlue
Frungy champion
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Me developer. Here me roar!
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Alright, I just want to thank everyone who contributed to synchronizing the text. WE ARE DONE!
I have checked in the code, and so the next release of UQM will have synced voices (for the most part)
Thanks again!
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Pages: 1 [2] 3
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