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News: Paul & Fred have reached a settlement with Stardock!

+  The Ur-Quan Masters Discussion Forum
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| |-+  General UQM Discussion (Moderator: Death 999)
| | |-+  SC2 mod 0.1 for GalCiv2:TA
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Author Topic: SC2 mod 0.1 for GalCiv2:TA  (Read 11527 times)
Kwayne
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Re: SC2 mod 0.1 for GalCiv2:TA
« Reply #15 on: November 26, 2012, 02:56:03 pm »

This project could use some of the HD material dczanik and I made, they could have sharper race portraits.
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Check dA for some of my non-art ... http://kwayne64.deviantart.com/
Pendrokar
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Re: SC2 mod 0.1 for GalCiv2:TA
« Reply #16 on: October 08, 2013, 09:54:47 pm »

Even though I just recently deleted Galactic Civilization 2 due to remembering how much repetitive tasks it included, a star control mod might be an interesting scenario with Ur-Quan subspecies super-races being under war while you try to acquire enough fighting force to defeat them. I wonder what scripts can be made for GalCiv....  Undecided

Does anyone have the OP's SC2mod.zip file? I'll also try sending him a PM, hopefully the OP has activated notification on that.
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